Sacrosanct
Legend
Also, the group I'm running right now, there is a bladesinger. When he pops shield, he's pretty much unhittable if also bladesinging.
*Shrug* If you are in melee, I don't see why you wouldn't want to go as a Barb. Dex + con both useful for someone in the thick of it. Additionally, you can pop Rage to halve most incoming damage. You can also dish out a good deal of damage in return.
Except pure barbarian rarely reaches Dex16.In terms of just AC it's better to go with CON than WIS.
CON is double dipping then in survivability. More HP and more miss chance for opponents.
And monk 5 gives extra attack and a second chance at SA.I think Monk-Rogue would be a solid combo. Dexterity is the primary state for both, so you can focus on that and then Wisdom to get your AC as high as possible, and Wisdom also adds to perception and related skills, so that's good.
Adds a bit of punch with sneak attack, which fits nicely with the monk's mobility. Cunning action is also a nice option for the monk to have, although that does create choices for the monk given that they get the option to do an unarmed attack with a bonus action....so then they have to think about how to best spend their bonus action. But that's more a strength than a problem, really.
Except pure barbarian rarely reaches Dex16.
Str20, Con20 and GWM usually leaves nothing for Dex. You have to wait until level 19 to reach unarmored AC17, which half-plate AC17 offers at level 5 or so.
The typical monk start with Dex16, Wis16 and Con14. That's unarmored AC16, just as good as draconic or mage armor, and every ASI increases your AC up to AC20.
If you roll your stats, you still need your 3rd results to be incredibly high.