Under strange stars

Ashy

First Post
Someone said:
Amira casts her spell and you continue walking, catching the sight of your misteryous followers now and then. Sonn comes the opportunity to have a better look at one of them: it´s a female, and the mixture of animal and human becomes even more disturbing: the way she moves, the short fur than covers her body or the wicked claws in hands and feet makes sharp contrast with her human body and face. She´s ahead of your path, and stares at Al-Khazad -a thing that provokes mixed feeling in the sailor- before running away really fast as soon Jagra spets ahead and tries to communicate with her.

It´s almost dark when you arrive at a rocky clearing, where trees are more scarce; you start to be tired, and the jungle is here less oppressing. You don´t enjoy the place, however: A blood chilling scream comes from the jungle, your new companions finally have decided to go for your throat and gallop at you at full speed!

OOC: Er...I'm a little confused. Who is galloping at whom?
 

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Someone

Adventurer
The human-like animals (or the animal-like humans) are going for your throats right now. Assume this is the first round of combat, you go first (actually, they went first, but spent the first action galloping), and they can reach you in a single charge.

Remember also that you have not rested since the sea serpent´s fight.
 


rangerjohn

Explorer
Al-Khazad, Captain

Reluctantly, Al-Khazad draws Lightning's Breath and a dagger. Since it is plain that they intend nothing but violence, he attacks any that come near.

OOC:LB/Dagger +13/+12/+8/+7 1-6+2 str+1-6 elec. +1-10 elec on crit/ 1-4+1 str
 
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Rayex

First Post
Shin'nairo

The elven woman sighs and mutters "Seems trouble reach us, even in this far-away jungle..." She draws both her Sun's and readies for the coming attack.


OOC: Drawing both kukris, and will wait for the creatures to come closer.
 

Zerth

First Post
Amira & Razeem

Amira casts haste, targeting the whole party. She will move in a position, where she could avoid melee at all costs. Preferably staying close to the fighter types for protection.

Razeem uses spell-like ability blur and moves between Al-Khazad and Shin'nairo to tighten the front line. If the ape-creatures are attacking from all directions, he will stay close to Menghil to protect the rear.

Active spells: haste for everybody, mage armor for Amira, blur for Razeem.
 
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hafrogman

Adventurer
Menghil 63/63 AC 21

Menghil fingers the hilt of Roc's Claw and watches the charging creatures.

"On the other hand, I have been known to be mistaken from time to time."

[ooc - hold action to attack the first creature in range one handed, attack +15, 1d6+6 dmg, deflect one ranged attack if any]
 

Someone

Adventurer
A wave of fur and claws advance towards you! Amira infuses the party with the speed of the wind, Jagra dissaperas from sight and the rest of you draw your weapons and prepare for battle. Menghil steps ahead and cuts a long wound in the body of one of them, then jumps to one side and dodges the claws that target him, only suffering a minor wound. Shin´nairo´s knife explodes in fire, making the creature cower so badly that his flailing hands don´t connect with her body. Al-Khazad raises his scimitar to strike at the creature charging him…

Then another furry form comes from nowhere at a great speed and intercepts his foe: the feral woman you saw earlier. She falls on top of the charging man (?), sinks both claws on his chest and pulls with incredible strenght – eight streams of blood rise in the air. The wounded thing cries in agony and rage, and lacerates her with his claw.

The following creatures try to surround and engage you when you hear more movement from behind. Those who have the luxury of one second, can see six huge, one eyed forms enter the battlefield. Four of them wield small axes (small for you anyway), and wear light suits of mail. Other is equipped with heavier armor -breastplate and greaves sculpted with the form of the wearer´s muscles- raises a symbol in the form of a great falcon, calling some form of protection on them. The last and smaller one (this one is only 8 feet tall, instead of 9) casts a spell from behind the protection of his companions: a stream of lightning that cuts through one small tree, three of the ape-like creatures and Menghil, who´s not able to avoid the blast.

[Everyone prepares for battle: Jagra casts Invisibility (notice the translucent figure in the map), Amira Haste, Razeem protects himself with Blur and the three warrior draw their weapons and Ready an action to strike anyone that comes within range.

And that´s exactly what they do. Your enemies Pounce on you; at least the ones that have a clear line of sight. The others are forced to move into position:

#1 charges Menghil, who attacks and deals 8 damage; one claw hits (11 damage)
#2 charges Shin´nairo, and suffers a critical wound (25 damage!); her foe attacks and miserably fails both claw attacks.
#3 charges Al-Khazad, however is intercepted by the female ape/thing you saw earlier. She shreds, tears and Rends his opponent (45 damage), leaving him in very bad shape, though he refuses to die (Diehard feat), rages and counterattacks (1 attack, 9 damage)

(Disclaimer: This last part may not have followed the rules to the letter, but anyway… )

The cyplopses advance and move into position. One of them (the blue ball) casts Prayer, the other (red) casts Lightning Bolt, catching three of your foes and Menghil. The dwarf rolls badly (only needed 6+… ) and fails his save, taking 20 damage.

It´s your turn now.

Status: Menghil 32/63. Spells active: Invisibility (Jagra) Blur (Razeem) Haste (everyone) Prayer (Cyclopses)]
 

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Zerth

First Post
Amira doesn't know who's attacking who anymore as the cyclopses also enter the battle. She notices Menghil being badly injured and uses her magic to heal him. (take 5' step SW and cast cure serious wounds on Menghil)

Razeem moves to attack any ape, that is still alive after Menghil and Shin'nairo have made their attacks.
 
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Ashy

First Post
hafrogman said:
Menghil fingers the hilt of Roc's Claw and watches the charging creatures.

"On the other hand, I have been known to be mistaken from time to time."

[ooc - hold action to attack the first creature in range one handed, attack +15, 1d6+6 dmg, deflect one ranged attack if any]

Jagra chuckles invisibly, and you do not need to see the gnome to know that he is making a horribly mocking face... His laugh is cut short, however, as a lightening bolt slices across the jungle. He then breaks into a flat-out run, angling through the vegetation, trying to skirt around the incoming, one-eyed giants.

OOC: Jagra will double move north and then west, trying to get behind the cyclopses.
 

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