Ormaz feels something strange in his head, like too many hashish and wine. Not enough to take him down, though, his priorities are still clear: take that man down (why?) Automatically, he slowly floats in the bay´s waters and casts an spell.
Back in and over the ship the battle continues. Shin´nairo whirls and dance in the narrow remains of the upper deck, drawing one knife and stabbing the beastman on her right. It falls back, and the other takes advantage of her distraction. A dagger shoots, finds air, counterattack. And axe bites the mail, not strong enough to go through the rings, but the elf feels the blow. The other elven knife slashes.
In the hold, Al-Khazad uses his flying to maximum advantage. Floating over the beastmen, turns his attention to the beastman that just wounded him, scimitar flashing. A shower of sparks and slashes light the hold, too many to the beastman poor parrying ability. He tries to counterattack, but Al-Khazad throws his dagger aside with his own and deals the final blow: the blade goes through his neck and his foe falls into the water, bleeding profusely. Swarming him, the other two jumps forward, splashing in the knee-deep water, and one of then only get a cut in the arm from the captain´s ornate dagger. The other one hits Al-Khazad in the elbow, though, and his arm almost go numb despite the excellent mail. Only now is when he realizes that Amira healed him again, a gentle breeze sealed the wounds he took seconds ago.
Back in the burning boat, a horrible mass of black, rubbery tentacles sprout from the wood. They twist, whirl and wildly flail at left and right. The armored man grabs the board and pulls himself out of the area, but the mage is not so lucky and the tentacles wrap around him. They constrict, grab, smash: pieces of wood fly, the mast creaks, crates collapse. You can see how they rip the mage´s robes and two of them compete for his right leg. It snaps with a sickening sound and hangs obviously broken while the mage is shaken right and left.
A second later it´s whole and healthy again. You can´t believe your eyes.
Angrily, the mage utters an incantation and the tentacles dissapear as quickly as they came. He talks to the spiked chain man, who flies away, and advances towards you. Now he´s angry
[OOC: You did well this round, but with a little thinking you can do a lot better.
Amira moves out of reach of the beastmen and heals 27 points of damage to Al-Khazad, bringing him back to 60.
Al-Khazad attacks # 5 with both scimitar and dagger (since I do not find any extra scimitar anywhere) 2 hits with scimitar, 1 of them critical, and one dagger strike, total damage 32. #5 drops mortally wounded, last attack was directed at # 1, who suffers 3 hp of damage.
Shin-nairo draws the kukris (since she had not even the opportunity to do that earlier) and attacks once, dealing 9 damage to beastman # 3.
Razeem heals another 2 hp and makes a full attack, hitting twice (1 critical) and dealing 11 damage.
Ormaz (on autopilot) moves out of the quasit´s range (who´s tiny and doesn´t have reach) and casts Black Tentacles centered on the mage, who´s trapped, but fails to grapple the spiked chain man. The healing effect happens again; it´s nothing that you ever seen or believed possible.
Bad guys go next.
Beastmen attack. #2 contnues attacking Razeem. First attack fails, second is a critical, 4 damage after counting DR.
#3 and 6 attack Shin´nairo, one hit, 15 damage.
#1 and 4 attack Al-Khazad. One axe hit, dealing 13 damage.
Mage tries a (still) spell, and cast it despite the difficult Concentration rolls. The tentacles are dispelled, then moves.
The last guy flies directly towards Jagra (almost 80 feet) and takes cover behind one of the ships.
All of you go again.
Status: Al-Khazad 47 hp/69 max; Amira 37/45; Ormaz 38/47; Shin´nairo 55/70; Ra 14/14; Razeem 26/33, Jagra 53/53. Active spells: Ormaz Shield and alter self (aquatic elf form) -3 to int, wis and cha; Al-Khazad Resist Energy (fire) and Fly effect from armor, Razeem Blur, Amira Fly.
Jagra is 160 feet away from the battle and 80 feet from where the chain guy hides
Deadline is monday, 16:00 board time]