the fighter’s Sharpshooter subclass was, by far, the least popular
No one in their right mind liked that abomination. A terrible concept from the start.
the fighter’s Sharpshooter subclass was, by far, the least popular
Blue, what they're saying is that the current TWFing rules require you to take a bonus action after using the attack action to make a melee attack. I believe they were saying that the TWFing style should allow you to make your offhand attack as part of your attack action, and not as a bonus action.
Blades don't get shield proficiency, do they?
Sent from my iPhone using Tapatalk
I'm disappointed that a kensei cannot use a glaive (naginata), was looking forward to that.
No one has mentioned the biggest problem with the current (otherwise pretty cool) kensei implementation: the weapon focused monk subclass is the one that is required to make the most unarmed attacks. Take a look at bullet point 2 of Path of the Kensei. In order to get that +2 AC, you can never take more than one weapon attack per turn, because the bonus action unarmed strike from Martial Arts isn't part of an Attack action, so it doesn't meet the prerequisite for the +2 AC bonus (and if you use Extra Attack once you have it, you still have to use one of those attacks unarmed). You literally have to not use your weapon in order to get that bonus, which is absurd. It runs counter to the flavor of the entire class.
I really like how the bard turned out. However, i still think that the AA fighter should get more uses of the ability per short rest, this way it feels too restrictive. Maybe, change the name of the sorcerer subclass to radiant soul?![]()
I'm not crazy about the Favored Soul healing emphasis either. And to add to the dogpile, if the favored soul already has the Empower metamagic, he gets nothing at 6th level.
I like the new Kensei a lot, but I'm disappointed that they can't use glaives or longspears/pikes anymore.
The Blade is much cleaner, but I miss them being good with thrown weapons too. Also, College of the Blade is a much better name than College of the Sword.
The rule for two weapon fighting is: "When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand."
Blade Flourish isn't an Attack action, it's its own type of action, so the rules for two weapon fighting don't apply to it. I suspect this was an oversight, not an intentional design decision.
I enjoyed using the Trick Shot flourish as well. Sad its gone. But I get why.I liked the Trick Shot one, as I liked the idea of being a dagger thrower (I even built a carnival knife thrower pregen for a one-shot once using this subclass).
I'm figuring to just say round up. So 1 or 2 squares for the most part. With your odds of getting the 2 squares goes up as your inspiration die size increases. And at 15th-level+ you have chance for 3 squares.Also, the Mobile Flourish is kinda odd ... if you're using a grid, rolling under a 5 on the inspiration die is useless.