The party was more balanced when we were playing with 2e rules. We had a guy playing a Mage/Cleric, a guy playing a Mage/Thief, and another guy playing a single classed Mage. Unfortunately they saw how much success my Lupin Ranger was having with TWF in 2e and decided when we switched to 3.5 to re-roll as fighters so that they could also be "awesome". I was going to roll up a druid but the DM didn't want me to so I stuck with my Fuzzy Ranger.
Wait...wait. You had 2 multiclass magic users, and a
FULL magic user and they
ALL converted to
fighters to be as "awesome" as your ranger.
...AHAHAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHA-oh.
You were serious.
:<
I'm
not sayng melee cant be awesome, but it all of them single classed fighters? When there were already fighters? It really doesnt seem wise to build a party so large with a single caster (there's like 6-8 of you?). You've got the divine with the cleric, I would have had the full magic user become an arcane and the rest any melee with variation. I mean, how awesome can everyone be if most of the party is all the
same class? How do they differentiate between each others "awesome"? Did they all go dual wielding, or like trip fighters?
In any case, what or better yet WHO are these Revanants after? Seems like you've some problem solving outside of combat. Although I can TELL your DM sounds like a Mage hater what with "Call Lightning" a sinple evocation being called a "cheap trick" as was Heat Metal on the orc's sword (Hell, gandalf pulled that on Aragorn once in RoK).
What are his expectations? Its weird because he seems to have c*ckblcoked both magic AND beatdown. There's got to be a story based solution-if not he's just screwing with you guys.
While we were using 2e rules the campaign mostly dealt with Garagos(a Forgotten Realms deity) challenging Tempus(another Forgotten Realms deity) for his seat of God of War. The clergy of Garagos created Revenants in an abandoned prison. They were affixed with magickal goggles that made them believe anyone they looked at to be the person that killed them. I took my party in, we thought we destroyed the facility, I killed Garagos's chosen one while the rest of my party lay decapitated from his vorpal sword that turned to dust. Then we killed Garagos's Avatar which spawned after I killed the chosen one. We thought we weren't going to see Revenant again but we were wrong. Once we switched over to 3.5 he decided to give them a new look.
Soooo do these ones still have goggles? Dispel magic should disable them for a few rounds.
It's cheaper to kill off some party members and have their replacements conveniently show up.
Frankly yes. Either that or just let 2-3 of you rebuild.
Gods...I can never give you enough XP Dandu.