doctorbadwolf
Heretic of The Seventh Circle
You would put blunt weapons on par with bladed weapons?
I would.
You would put blunt weapons on par with bladed weapons?
As a reminder for all your real world spear-fu logic, hit points are an abstract tracker measuring a lot more than tissue damage. With the exception of massive damage, actual hp loss can only put you to unconscious and risk of death following, not actually kill you.
So, maybe the frenzy meter could be dialed to abstract, not "
*can I stab you with my stick?* levels?
In the source, more often than,not, its really the character who determines the effectiveness of the weapon - not the other way around - exception made for the "special weapon" of the heroes journey.
Systems that emulate that often have "class" determine a base damage type (d4, d6, d8, d10) and that can represent strikes with sword, bows, multi-dagger fighting etc. Then the character may get to choose special training/abilities that differentiate them further.
5e tends to take a middle ground. Some differences mechanically but all close enough for style to have its place. Doubt any elf chose warhammer for the pound.
Actually in some games trying to simulate cinematic styles - its the character not the weapon that determines dmg.If that is the case then why not make all weapons deal the same damage if its all abstract?
Personally, i got no clue about the anatomy of dragons, ilithids, dwarf, elf, kobold etc to know whether pointy vs cutty vs bouncey are close enough to call it even or not.
Maybe you do? Was it a course?
And what do they say about the effectiveness against dragons, elves, dwarves, demons etc?I have some training. These days there are a lot of excellent video analysis on weapons of all types that you can watch. I find the topic interesting personally.
Quarterstaff is an iconic D&D weapon so it is good.
It is an iconic two handed weapon.