reapersaurus
Explorer
hmm... OK, let me rephrase my remark of "Awe is not a combat power" to something more precise (since those 6 words generated more response than any questions I've asked yet):
"Awe would not be effective in this simulated combat."
Yes, Nikolai would know about the power (Occult 4 + Occult Library 1, specialty Kindred Lore).
Yes, Nikolai would know it being used on him (Perception 5, Alertness 3 + previous experience).
Yes, Nikolai would resist its effects with Willpower (Willpower 10, Self-Control 4).
Quote from page 171 of the rulebook:
Shalimar - "What does "While Nik was fawning" mean? I don't understand the reference."
As for guns and concealability:
As I've mentioned before, I don't personally have any knowledge or experience or interest in guns, so I only look at the rulebook, and it says both a SMG and a shotgun are rated T (can be concealed in a trenchcoat).
In RPG's, when it comes to areas of encumbrance and concealability and realisticness of what a character is packing around, I lose interest.
That mainly comes from my opinion that in D&D, no character could actually fight with all the gear they tote around.
More importantly, if memory serves, the only time that Nik would have strained concealment was in the cafe or the taxi, but I felt it was more important to roleplay with Ashrem, and get his backstory into play, than concern myself with the believability of whether anyone would notice Nik struggling into the booth at the cafe.
If you guys have any concerns about the carrying of guns in this Chronicle, please come to an agreement with Catulle, and let me know what you do or do not want Nik doing, since I don't personally have an opinion one way or the other.
"Awe would not be effective in this simulated combat."
Yes, Nikolai would know about the power (Occult 4 + Occult Library 1, specialty Kindred Lore).
Yes, Nikolai would know it being used on him (Perception 5, Alertness 3 + previous experience).
Yes, Nikolai would resist its effects with Willpower (Willpower 10, Self-Control 4).
Quote from page 171 of the rulebook:
I don't read any requirement of meta-gaming to resist it, but if you want an extremely in-character reason that Nikolai would never allow himself (if it was within his power to stop it) to be subjugated by another vampire's will, than all you have to do is remember his backstory.Those affected can use Willpower points to overcome the effect....
Shalimar - "What does "While Nik was fawning" mean? I don't understand the reference."
As for guns and concealability:
As I've mentioned before, I don't personally have any knowledge or experience or interest in guns, so I only look at the rulebook, and it says both a SMG and a shotgun are rated T (can be concealed in a trenchcoat).
In RPG's, when it comes to areas of encumbrance and concealability and realisticness of what a character is packing around, I lose interest.
That mainly comes from my opinion that in D&D, no character could actually fight with all the gear they tote around.
More importantly, if memory serves, the only time that Nik would have strained concealment was in the cafe or the taxi, but I felt it was more important to roleplay with Ashrem, and get his backstory into play, than concern myself with the believability of whether anyone would notice Nik struggling into the booth at the cafe.
If you guys have any concerns about the carrying of guns in this Chronicle, please come to an agreement with Catulle, and let me know what you do or do not want Nik doing, since I don't personally have an opinion one way or the other.