Visions of Avarice is a new wizard daily 5 in Arcane Power. It creates a one-square zone (sustain minor) that lets you make a minor-action attack each round. The attack is a burst 5 from the zone that pulls enemies 3 squares towards the zone and then, if they're in or adjacent to the zone, immobilizes them (save ends). So it effectively immobilizes within a burst 4.
It only targets enemies, and it's a huge burst, so it's easy to hit lots of creatures with it. Once they're hit and immobilized, it's extremely difficult for them to break free. They need to make their save, but then the wizard gets another chance to re-immobilize them before they can act. It's an attack vs. will, which is often low for melee creatures. If they have a 55% chance to save and then a 30% chance to be missed by the wizard's repeated attack, that's a 16.5% chance to break free. That means that, on average, they'll be immobilized for six rounds, which is probably the whole rest of the fight.
Is there anything about this that I'm reading incorrectly? Does anyone have experience with this power being used in their games, and was it a problem?
It only targets enemies, and it's a huge burst, so it's easy to hit lots of creatures with it. Once they're hit and immobilized, it's extremely difficult for them to break free. They need to make their save, but then the wizard gets another chance to re-immobilize them before they can act. It's an attack vs. will, which is often low for melee creatures. If they have a 55% chance to save and then a 30% chance to be missed by the wizard's repeated attack, that's a 16.5% chance to break free. That means that, on average, they'll be immobilized for six rounds, which is probably the whole rest of the fight.
Is there anything about this that I'm reading incorrectly? Does anyone have experience with this power being used in their games, and was it a problem?