Vote For The Most Anticipated Tabletop RPG Of 2020

What's your most anticipated RPG for 2020?

  • Adventures in Austerion (De Architecturart)

  • Age of Ambition (Tab Creations)

  • Altered Carbon (Hunters Entertainment)

  • Arium (Adept Icarus)

  • Big Eyes, Small Mouth 4E (Japanime Games)

  • Blue Planet: Recontact (Gallant Knight/Biohazard)

  • BREAK!! (Happy Die Co.)

  • Call of Cthulhu: Sverige (Eloso Förlag)

  • Cartel (Magpie Games)

  • Casting the Runes (The Design Mechanism)

  • Champions Now (Hero Games)

  • Cortex Prime (Fandom Tabletop)

  • Cthulhutech 2E (Wildfire)

  • Cyberpunk Red (R. Talsorian Games)

  • Dark Trails (Stiff Whiskers Press)

  • Demigods (Jason Mills)

  • Dramaghul: City on the Edge of Nowhere (Wordplay Games)

  • Dune (Modiphius)

  • Fading Suns 4th Edition (Ulisses Spiele)

  • Fallout (Modiphius)

  • Fate of Cthulhu (Evil Hat)

  • Fiasco: The Cinematic Game of Plans Gone Wrong (Bully Pulpit)

  • Geist: The Sin-Eaters, Second Edition (Onyx Path)

  • Haunted West (Darker Hue)

  • Heart: The City Beneath (Rowan, Rook and Decard)

  • Hearts of Wulin (Ox-Pilgrim Escort Bureau)

  • Hellenistika (Handiwork Games)

  • Kopparhavets Hjältar (Helmgast)

  • Mythras: Lyonesse (The Design Mechanism)

  • Night Shift: Veterans of the Supernatural Wars (Elf Lair Games)

  • One Child's Heart (Camdon Wright)

  • Orun (New Agenda)

  • PunkApocalyptic (Schwalb Entertainment)

  • Rivers of London (Chaosium)

  • Rolemaster (Unified) (ICE)

  • Root (Magpie Games)

  • Ross Rifles (Dundas West Games)

  • Ruin Masters (Riotminds)

  • Sentinel Comics: The Roleplaying Game (Greater Than Games)

  • Stargate Roleplaying Game (Wyvern Gaming)

  • Swords of the Serpentine (Pelgrane Press)

  • Talisman Adventures (Pegasus Press)

  • The Blackest Space - An Interstellar Sci-Fi Survival RPG (Eric Bloat)

  • The Fifth Season (Green Ronin)

  • The Hero's Journey 2nd Edition (Barrel Rider Games)

  • The Troubleshooters (Helmgast)

  • The Veil: Inheritance (Samjoko Publishing)

  • They Came From Beneath the Sea! (Onyx Path)

  • Thousand Arrows (Galileo Games)

  • Thousand-Year-Old Vampire (Dear Leader Games)

  • Through Sunken Lands and Other Adventures (Flatland Games)

  • Tiny Cthulhu (Gallant Knight Games)

  • Under Hollow Hills (Vincent Baker and Meguey Baker)

  • Unspeakable: Sigil & Sign (Cubicle 7)

  • Vaesen - Nordic Horror Roleplaying (Free League)

  • Warhammer: Age of Sigmar (Cubicle 7)

  • Wicked Ones (b-Design)

  • Wolves of God (Sine Nomine Publishing)

  • Zorro Roleplaying Game (Gallant Knight Games)


The results of this poll are hidden until it is manually edited by the user or site admin.

It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2020! Nominations were taken over the last month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, January 14th.

You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently scheduled for a 2020 release, and it must have received at least one nomination in the nomination stage. Last year's winner, Savage Worlds Adventure Edition, is pictured below.

SWADE.jpg

PREVIOUS WINNERS

NOTE - YOU NEED TO BE LOGGED IN TO VOTE. THE POLL DOESN'T SHOW IN TAPATALK OR THE EN WORLD APP. YOU WILL NEED TO VISIT THIS PAGE ON A WEB BROWSER. SORRY!

FAQ

Why wasn't [my most anticipated RPG] nominated?
Unfortunately, I have no insight into why you didn't nominate your most anticipated RPG. You can see the nomination thread here.

[A game] was nominated, but isn't in the poll. Double check it was nominated correctly (name, plus publisher name). Unfortunately, if it wasn't nominated correctly then it isn't eligible this year. Also check that the game isn't already available. If it was nominated correctly and I missed it somehow, let me know ASAP so I can add it.
 
Last edited:

log in or register to remove this ad

Ulfgeir

Hero
Regarding Trudvagn, a lot of the complaints from us Swedes were that it was using the name "Drakar och Demoner" herafter known as DoD, as it was so different from the previous stuff. Of course the first version of DoD was a translated and ported version of RuneQuest, so that used straight brp (yes it also included humaoid ducks). Then came the expansion DoD Expert, which changed the system to roll d20 under or equal to your skill, it also changed how certain skills were done (normal skills were A-skills and worked like they had in the brp version, but with the scale 1-20. Then you had B-skills for things like languages and acrobatics, they were so if you didn't have the skill you could not even attempt something. the scale there was 1-5, and they were much more expensive to buy).

Together with DoD Expert, they created a worldf called Ereb Altor (parts of this world is now used in Kopparhavets Hjältar, after lots of strange and weird legal things). Then they did the 1991-version, which kind of kept the world, but changed the system, introduicng "kit books" that were overpowered. After this they released a version called "DoD Chronopia" which used the 1991 system but changed the world to a huge semi-industrial city... And later came DoD Trudvagn which is a pseudo-nordic John Bauer-inspired setting.

And they have also done a 2016-version which is generally reviled by everyone. They promised an old-school version (DoD-expert, with some 1991-stuff in it), it was something completely different. By this time, the company (riotminds) owned the name DoD as well as Ereb Altor, but not most of the material for the setting. Told you it was strange legal stuff (and this is the simplified version as far as I understand it).

Never played DoD Trudvagn with the original rules, We used GURPS 4e for it, and that was definitively a mistake.

edit: so we had our edition war regarding DoD, and that was largely which version you grew up with.
 
Last edited:

log in or register to remove this ad

Ulfgeir

Hero
My most anticipated games are The Troubleshooters, Kopparhavets hjältar, Call of Cthulhu Sverige, and Vaesen. Altered Carbon sounds interesting, as maybe that will give a working system where you change bodies as opposed to Eclipse Phase 1e.
 

I’m thinking that Dune and Cyberpunk are possibly going to storm to the top, but I could be wrong. I have a liking of The Design Mechanism’s Lyonesse and Casting The Runes, because of the literary sources, as well as Chaosium’s Rivers of London. Fiasco’s effective second edition with cards is a must buy for me too.

I’ve got the BESM Naked (a shorter version of BESM) and think that the full game will appeal to a lot of people when they pick it up. Champions Now, having seen some of the promotions about the rules, will surprise many. I probably ought to have picked Helmgast’s The Troubleshooters as another option, although I forgot about it. It just seems to be a major shift from doing something like Kult into something like Tintin - but it does look interesting.
 

As I have a friend who never got paid for freelance work for previous Guardians of Order projects, I can't in good conscience recommend giving money to Mark MacKinnon's new Big Eyes Small Mouth. MacKinnon still hasn't paid all those people he cheated.
 

imagineGod

Legend
Did you nominate it?
Morrus made a valid point about stating the Publisher too, so Lancer sadly lost out, since Phenomenon who mentioned it first, did not nominate it correctly. :-(

But some of us have learned about "Lancer" from the brief talk here. I even checked the Kickstarter. Thanks.

 

I know nothing about the system/game, but the Trudvang books are gorgeous - doesn't surprise me at all.

Exactly, I think the gorgeous art created a lot of buzz.

By the way, I have played the game once, and it’s VERY thematic. I played a Dimwalker (kinda like a cleric) and the magic (for Dimwalkers and for the mages, which are called Weavers of Vitner) was particularly interesting. It feels very shamanistic. For example, one thing you do is perform blood (animal) sacrifices at totems to build up your pool of magic points (but things can go wrong, of course!). Overall, it’s a heavily skill-based system with 3 levels (basically very broad general skills, more specific skills, and then very narrow focused specialty skills).

The setting is really fantastic, just fascinating all around. It lends itself well to players who really like to role-play and read up on the world.... but conversely it’s also a heavier system too.

We were in a play by post game on Discord, and unfortunately Trudvang doesn’t lend itself well to an asynchronous style of play, since it’s a dense system and specifically has things like detailed managed initiative that actually depends on what actions you are taking. I think it would be a great game to play face-to-face or even on a virtual tabletop, it just was tough for play by post.
 

evilgaz

Co-host of What Would The Smart Party Do? Podcast
I don't know if I should be ashamed or happy that the vast majority of these don't ring the slightest bell.
I wouldn't feel bad, the rate of game release these days is bigger than anyone can get their arms around. Last year the Indie RPG Pipeline listed over 3000 new products, so there's bound to be something that passes you by. ;)
 



Piratecat

Sesquipedalian
Yay, Swords of the Serpentine is on there! That's my GUMSHOE swords & sorcery fantasy RPG with Emily Dresner (@multiplexer). Considering that just yesterday I finished and sent in the final manuscript, I couldn't be more excited about this.


Also really pumped for Rivers of London, even as I'm sad I'm not working on it. I've thought for three years or more about how to turn it into a game. Can't wait to see what they do.
 

Related Articles

Remove ads

Latest threads

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top