Vow of Poverty at higher levels

Pax said:
+8 - this is an Epic item, and it's list price is 640,000gp.

Yeah, that's something, which is a bit off (the +8, not the price ;))... I'd probably only count it as 64k still, tho, the epic prices are a bit insane, really.

I can see your point for sure, but that's really hard to say (except for classes like the druid), if the predetermined nature of the benefits makes up for that.

The feat choices you get, except for some very few good ones, really are not that great, too.

Bye
Thanee
 

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the monetary vaue is higher, but you are locked into those "virtual" magical items and don't have the flexibility other characters would have with a variety of different items for different situations. You get better "bonuses" but they are more specialised.

I have a VoP monk where I have found that the exalted feats more than adequately provide enough direction for the character up to level 20. Granted the selection gets pretty thin towards the end, where you only have about 3 to choose from on your last pick but the choice is still there.
 

We have not really run into that problem yet as the Driud in our campaign did not take his VoP until 12th level and I believe the feats are not received retoractively(if I remember right) so he will probably be okay selection-wise.
 

Pax said:
A class, perhaps.

A class would be a very poor way of modelling voluntary poverty because it would restrict it to one archetype. You could make a voluntarily poor version of each class that would be more balanced but it would be FAR more work and it would still be open to abuse.

Of the various D&D mechanics, I think a feat fits VoP the best. Not using any mechanics and just saying "you take a vow and gain these benefits and these restrictions" might have been even better but it's a bit too ad hoc to fit in the spirit of the new rules.

And really, you don't need the "one per two levels" bonus exalted feats; I tested the effects with a 21st level character, with a houseruled-to-be-more-expensive Saint template. And he fared reasonably well against the other characters - with no bonus feats, at all.


At 20th level, wihtout feats, I guarantee you the VoP's numeric benefits add up to more than it would cost to buy those abilities in magic items. Just the Attribute bonusses alone ...

+8 - this is an Epic item, and it's list price is 640,000gp.
+6 - 36,000gp
+4 - 16,000gp
+2 - 4,000gp

+8 is not necessarily 640,000gp. By the time a character gets to 20th level, he is likely to have inherent bonusses to his main stat from tomes, etc. Assuming that all of the bonusses in this case come from a single epic item leads you to overvalue them. A +6 item and a +2 tome (both prohibited to the VOP character) would net +8 total bonus for a cool 91kgp.

That's 696,000gp right there; a 20th level character has all of 760,000gp. The remainign 64Kgp is not enough to pay for the other benefits, even assuming all items were "slotted" and single-effect - like the +10 Exalted bonus to AC (say, 100Kgp)

Remember, however, that the non-VOP character is likely getting the equivalent bonus from multiple sources that are prohibited to the VoP character.

+5 fullplate is +13 AC for 26,650gp.
+5 chain shirts are +9 AC for 25,250gp.
+5 mithral chain shirts are +9 AC for 26,100gp.
A +5 mithral breastplate is +10 AC for somewhere around 29kgp.

A non-VoP character can also add a shield for another +1 to +9 (+5 tower shield) AC.

the +3 deflection bonus (~18Kgp), the +5 exalted strike (~50Kgp), the energy resistances (~144Kgp, as a ring of minor universal energy resistance))

Of course, you can get Energy resistance 10 to everything for 90kgp by buying the appropriate armor enhancements.

the continual freedom of movement (~112Kgp, by the DMG guidelines),

Or 40kgp if you assume a ring of Freedom of Movement as the base.

the +2 natural armor (18Kgp), the continual True Seeing (~180Kgp by the DMG guidelines),

Considerably less if you just buy a gem of seeing from the DMG. And that's an unslotted item....

the resistance bonus to saves (9Kgp), the greater sustenance (11Kgp), the damage reduction (no comparable items to base the pricing on; certainly better than the DR-producing magic armor abilities), the mind shielding (ditto), and the endure elements (probably ~1Kgp). In fact, damage reduction and mind shielding aside, those cost another 643Kgp.

Thus, without the bonus feats, the VoP is worth significantly more than 1.25 million gold pieces.

Considering that you can get most of the big ticket items you listed as equipment for significantly less than you costed them, I'm not convinced that this analysis is accurate. In fact, simply costing the +8 attribute as a +6 enhancer and a +2 tome brings your 1.25 million gp down to 709kpg. Ordinary 20th level characters are expected to have significantly more than 709kgp.

Also, while unslotted items which can't be lost are nice, there is a lot more flexibility that comes with equipment. A character might want a +5 resistance bonus to saves rather than a +3 bonus. A character might consider that getting wounding and holy on their weapon is more important than picking up a gem of seeing. Etc. So there are a lot of compensating factors for equipment users as well as for VoP characters.

Each feat is worth an average of 10,000gp. So, taken as early as possible, the eleven resultant feats are worth an average of 110,000gp. We're getting to about 1.5Mgp approximate value, for everything.

And that doesn't take into account the impossibility of taking those benefits away. IMO, adding some sort of "indestructible and unstealable" trait to any magic item should double it's price.

Do you think ONE FEAT should allow someone to effectively QUADRUPLE the benefits they would have gotten, had they KEPT all their money ... ?!? I certainly don't!

Actually, it's worth twice to four times as much, so I question it's balance based on PC wealth levels, too.

Any shapeshifting-focussed build benefits GLORIOUSLY from the VoP.


I won't maintain that VoP isn't easy to abuse but by focussing primarily on abusive builds (like shape-shifting builds) and basing the majority of your cost estimates on the most expensive way to go about things, you don't make a convincing enough case to justify all the bolds, italics, and exclamation marks.
 

Since we are already discussing about the troubles of VoP...

1) I tried once to calculate what is the equivalent cost in items for all the VoP benefits at level 20th, against the standard wealth of a 20th-level PC, and what I got was about the same.
Obviously, if you are looking forward to demonstrate that it is broken, you can value a bonus in the least favorable way (one single slotless item), but if you instead try to count it in the most favorable way, you'll find out that the feat is quite balanced.

2) That said, I think that if it didn't give any bonus feat it would be basically similar to the Eschew Material feat, which gives a negligible discount overall (material components of 1gp becomes free) and a minor practical benefits (in grapples). Neverthless it is quite a popular feat since it lets you feel more "free"... you simply don't care about cheap material components for the rest of your life.
VoP without feats would be quite the same: not caring about entire equipment is rather a much bigger advantage, but on the other hand you are reduced in flexibility - and most importantly, what the VoP doesn't give you never get from magic gear (you can still get it from spells).

Back to Thanee's question: now I don't remember, but what about the exalted feats requirements? If they are harsh, it is possible that the whole bonus feats thing is intended to railroad the VoP character into the effort of qualifying for them, otherwise you don't get just as many (you cannot have a core feat in place of an exalted bonus feat).
 

I havn't seen many steep requirements, unless you need a specific class ability which in most cases rules out the feat completely.

Bye
Thanee
 

Just out of interest, what have people been doing with VOP at epic levels, is there an epic progression somewhere?
 
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Elder-Basilisk said:
+8 is not necessarily 640,000gp.
According to the ELH, it is. And to my knowledge, that is the only WOTC product where a +8 enhancement bonus permanent item is listed, at all.

By the time a character gets to 20th level, he is likely to have inherent bonusses to his main stat from tomes, etc.
And a Vow of Poverty character who took that vow at, say, 18th level ... is likely to have those same Inherent bonusses. Or, upon achieving Epic levels, if they are a spellcaster nothing stops them from developing and using an Epic spell that grants +5 inherent bonusses directly.

Or even casting sufficient wish and/or miracle spells to gain them, before epic level play. At which point, the +8/enhancement and upt o +5/inherent stack.

Assuming that all of the bonusses in this case come from a single epic item leads you to overvalue them. A +6 item and a +2 tome (both prohibited to the VOP character) would net +8 total bonus for a cool 91kgp.
But, those would be two seperate bonusses of different names. Thus, dividing it that way is inappropriate.

Remember, however, that the non-VOP character is likely getting the equivalent bonus from multiple sources that are prohibited to the VoP character.
Divide it by bonus type ONLY, just as any other character would have to.

+5 fullplate is +13 AC for 26,650gp.
+5 chain shirts are +9 AC for 25,250gp.
+5 mithral chain shirts are +9 AC for 26,100gp.
A +5 mithral breastplate is +10 AC for somewhere around 29kgp.
And they all have armor check penalties (the exalted bonus to AC does not), arcane failure chances (the exalted bonus does not), etc, etc.

Of course, you can get Energy resistance 10 to everything for 90kgp by buying the appropriate armor enhancements.
At 20th level, the Vow of Poverty gives energy resistance 15. Not 10.

Considerably less if you just buy a gem of seeing from the DMG. And that's an unslotted item....
... and isn't worn, so to use it, you must spend actions looking through it. Whereas the Vow of Poverty gives benefits more akin to a "goggles of true seeing" effect - hands-free, no action s required to hold something up to your eye and squint through it, etc.

Considering that you can get most of the big ticket items you listed as equipment for significantly less than you costed them, I'm not convinced that this analysis is accurate. In fact, simply costing the +8 attribute as a +6 enhancer and a +2 tome [...]
... is highly inappropriate, given the nature of stacking bonusses.
 

Unofficial epic advancement? I did that, myself. With an overall tweak to it (far fewer bonus feats, for one) - but it's aimed at an Arena environment, so it's not guaranteed to be balanced elsewhere.

And further, it might not be the one you've heard about on the WOTC boards, of course.
 

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