Graf said:As I'm running the game I think I'm getting a better appreciation for the benefits and flaws of nWoD.
I strugglith, in particular, with humanity. The old guy is dead, and he was a person, or a close approximation thereabouts. While I think Beth and Diego's responses were a touch callous I have difficulty justifying calling for humanity rolls.
Hm. For now we'll just skip it.
And yes, Diego's prelude has stalled for a bit (again). I'll try to get it running again in a few days. I plead real life excuses of the usual variety.
Yeah.... it's kinda ****ed up.industrygothica said:To the contrary, I believe that Beth's actions were less than callous, if not justified.
William Jefferson kidnapped her, tortured her, and generally scared the life out of her. He hurt her, made her bleed... made her wish she were dead.
This guy, while he most assuredly is not William Jefferson, is quite obviously at the very least somehow associated with him or his ilk. And he attacked. Violently.
Have you ever witnessed a scared animal? There was no way she was going through that again.
At least that's the way I see it.
Regardless, I appreciate the break. Mind giving an overview on how humanity works, so I'll be more aware of it in the future?
Graf said:So things have been a bit quiet.
Not sure what that means for the group.
I wasn't planning on giving out xp this early in the game, but given that you've hit certain milestones (I didn't expect you to hit) it seems curlish not to give out the xp I'd originally planned.
Planned = fairly loose sense of the word.
So Beth has 15 xp (for the picture) and everyone has 14 xp to spend.
If people want to continue then let me know, I, obviously, have a lot more stuff left. If not then let me know that too.
Going to go offline for a while to finish some stuff (I keep saying that but...).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.