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VTT have affected my purchasing habits. You?

Have VTT affected your game buying habits?


Doc_Klueless

Doors and Corners
Some background: I'm a rules reader. I admit it. I don't do a lot of playing or running of games anymore. Mostly this has to do with work and helping care for my elderly parents. It also has to do with finding a group to play with on my funky healthcare-provider schedule. So I gravitated from Face-to-Face to Online. Once I made that transition, I went in search of a VTT that worked for me. I spent a couple or three years running/playing on Roll20. And then I reopened FG which I bought when it was a very rough, early cut in 2004. Now I mostly use that. But just about any VTT will do for me.

On to the meat of the thread:
When I look at a new game that I'm thinking about reading, one of the first questions that enter my head is: Is there a VTT ruleset for it? And, if not, is it coming soon?

If the answer is No and not any time soon, I'll typically pass on it. I don't have the time to read a ruleset that I'm not going to be able to use with minimal effort. That's one of the main reasons I still play/run D&D. BOTH of the major VTT have a D&D5e ruleset that allows me to drag and drop information on to character sheets, encounters, treasure parcels, etc. Savage Worlds on FG is the same way. Etc., Etc.

So, when I became curious about Mythras and Modiphius' 2d20 system, one of my priority google searches was "Does FG have a ruleset for it? Does Roll20 have at least a character sheet for it?" before I even began reading on the games themselves.

So here's the question: Have VTT affected your purchasing habits? If so, why? If not, why not?

I'm curious during this time of Staying At Home on my days off.
 

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I'm fortunate enough to have both face to face and online sessions (different groups) [and of course the face to face one has to meet online for the meantime]. I've been using variouos VTTs for a long time and it doesn't affect my buying habits. I think it's mostly because I rarely go deeper than the surface of maps and tokens, sometimes using the initiative trackers - if any. The rest is all old school; books, physical dice and printed character sheets. We've been friends for many decades and trust all of us to roll truthfully. I guess that makes us fortunate.
 

I normally play on a VTT, and it hasn't changed my buying habits. I like to customize things, and I've found that the VTT items don't normally fit my needs. I just buy the books I need, and create what I need.
 

I've only just started using a VTT in the past couple weeks, and that's only as a player.

Most of the games I run work pretty well as Theater of the Mind, as their combat systems don't rely heavily on positioning. And I don't generally run games for people I don't trust to not cheat on me.

So, I don't foresee much impact on my buying going forward - I don't need the map, and I don't need the rules enforcement. I need a videoconference, maybe a vague map.
 

Lemon Curry, mmm, sounds good. I also take care of my Babushka, though that is a cultural thing, she would be lost without her family.
I just bought the 101 BITS (British Isles Traveller Support) bundle:
Because a player in the online game I run mentioned a cargo that might have come from the supplement 101 Cargoes. Definitely worth it, generic enough to be used for any system. I thought I might have bought them before, except maybe they are on an old hard drive, because I didn't find them again when I looked.
 

VTTs haven't affected my purchases to date.
Maybe someday in the future though. If that day ever comes then I'll look into what'll best run the games I'm interested in.
 


No change to buying habits of RPGs. VTT compatibility is not a criteria for me. I still use a Chessex mat and erasable pen with miniatures with Skype. I won't invest time learning VTT apps because as soon as things get back to normal we will play face-to-face. We play rpgs to get away from the computer and we play with pen & paper character sheets.

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@atanakar , nice setup. I can see your point.

Thanks. Works really well. We did two 3-hour sessions. I trust players to do the dice rolls manually. One guy uses a dice roller but I don't insist on it.

I looked at Roll20. I just don't want to spend time pre-game to draw and import stuff for the game. I spend that time thinking about the story and possible ramifications of the PCs actions during the last game.
 
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