Novem5er said:With this At Will ability, I could definitely see some players really liking it... and when is another player going to complain that it gets an extra attack? My concern is that it's an At Will ability and some players (Warlords or their teammates) might spam it over and over.
For instance, say the party has both a Warlord and a buffed-out Dragonborn fighter with a greatweapon. Given a straight-up melee, why wouldn't the Warlord use this power every round? What happens when the Dragonborn players starts telling the WARLORD how to fight, to repeatedly use this power because his character does more damage?
So, I'm not against it. If a player doesn't like it, he doesn't have to choose it, nor would he/she have to use it every round. BUT, just as a Cleric doesn't have to use its full turn to heal someone anymore, I was just surprised that there was an At Will ability that requires the sacrifice of the Warlords entire attack.
I think the kind of player who will pick this power is exactly the kind of player who wants to be using it on the fighter every round. I mean, that's the point of at-wills, right?
Novem5er said:I would have preferred that this was an Encounter power where the Warlord gets his basic attack AND an ally can use a basic attack![]()
I wouldn't be surprised if there was such a power.