Warriors Of The Coast OOC


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Lot

First Post
I'm not sure how late in the game this recruiting is getting, but I was hoping to submit an idea for a character.

My character would be a human fighter, the son of a relatively successful adventurer father (lvl 5 or so). He had high hopes for his son and my character reluctantly accepted. He was closer with his long-suffering mother and found his father's boorish, boozing, wenching ways to be unacceptable. When his father died (heart attack), he took his share of the inheritance and bought a tavern, committed to being a pillar of the Seawell community. Unfortunately, he is a terrible businessman, far too charitable and lacking the necessary guile to compete with the longstanding inns and taverns.

At the start of the game, the character has just sold his business and has nothing but the starting PC start-up money left. He is depressed and defeated, initially entering the adventuring business to make some money and bolster his deflated self-esteem, The adventurer father was pretty infamous for his arrogance and his son is an object of ridicule for his failure. His mother is still important in his life, living in small Seawell apartment on top of a local merchant shop.

Let me know if this works for you or what changes you would like made. I only have the Eberron core book and I've never used it, so I'd be very interested in a low-level campaign to get my feet wet. Thanks.
 

DEFCON 1

Legend
Supporter
Velmont, I certainly understand why Norros would have arrived in town, but my big stumbling block right now is that I assume you'll want to continue to advance as a warlock but nothing in his current situation would lend itself to that happening. He's hiding out as a lowly dock worker and not doing anything to increase his magical ability so that people don't find out about his past. So I don't know how or why the character would risk that by volunteering for this mission and presumably using his warlock abilities. It just doesn't make sense if you get what I'm saying.

It's an awesome character, don't get me wrong. It's just that he doesn't really fit into the scenario as described, that's all. Warlock is a very hard class to fit into Seawell logically, which is why I'm so picky about it. But continue tweaking it by all means if you want to try to stay with the concept of a changeling warlock, or feel free to create someone totaly new if you'd like. It's up to you.
 

Velmont

First Post
Kralin Thornberry said:
I am more than happy to include anyone in Garrick's background. Just let me know and/or contact me via email or yahoo messenger (footfallurth) and I'll work with you!

I was presently looking at the others background. Norros have been happy to lives a normal life in Seawell. He would work hard during day, and then spend the night at some Inn. We might have become drinking friends in the Inn.

I think I'll detail more the years Norros has spent in Seawell. I'll raise the number of years he has been there too. He would have arrived here 5 years ago. He likes his life here, starting to forget his past and heritage.

Norros is the kind of man joyous and like talk and socialize, but will avouid as best as he can (and he is good at it) talking about his past.
 

Velmont said:
I was presently looking at the others background. Norros have been happy to lives a normal life in Seawell. He would work hard during day, and then spend the night at some Inn. We might have become drinking friends in the Inn.

I think I'll detail more the years Norros has spent in Seawell. I'll raise the number of years he has been there too. He would have arrived here 5 years ago. He likes his life here, starting to forget his past and heritage.

Norros is the kind of man joyous and like talk and socialize, but will avouid as best as he can (and he is good at it) talking about his past.


That's cool. Since Garrick has only been there a year or so, perhaps they could have met while he was "working" off his debt at the tavern, and they became friends of some sort.
 

drothgery

First Post
DEFCON 1 said:
For drothgery...



I certainly could create some dark secrets for the town... but the problem is they would have nothing to do with the adventure that has has been set up. So while it could certainly be a logical reason for Khalia to be in Seawell, it still wouldn't explain why she would be one of eight volunteers to help out with a bunch of missing ships. That's the only reason why I thought the other character might have more promise.

Khalia's background right now of being down here to gather info for some "big mystery" her father sent her on, doesn't really lend itself to the problem and the adventure the town is facing... that's all I'm worried about. Now if you can create some direct connection between Khalia's mystery and someone or something in town directly... then her reasons for helping out with this problem of the ships might make a lot of sense. Perhaps she is here investigating the same ruins that Garrick is here for? And maybe one of the ships that was due in to arrive included some sensitive equipment that she needs to continue her work? Thus she has a direct connection to the town, and wanting to solve the problem with the missing ships (because she needs her equipment). This is just one possible idea that you can work with and will make me NEED to have Khalia in the party. If you can make me HAVE to have Khalia in this adventure because she just fits in too perfectly, then I'll have no choice but to select her. Hope this helps.

Thanks for the suggestions.

I'll try and put something together this evening (as well as put up a build and more extensive backstory for Sanne; I didn't have a local copy of her).
 

DEFCON 1

Legend
Supporter
Kralin, that's exactly the kind of stuff I was looking for. Awesome! Looks great.

James Heard: of the two characters, Nelson Luttin is definitely the one to go with. Having the Luttin family all over Seawell because they've been there from the beginning is just too funny and makes perfect sense. I like it. All that I'd suggest to add in might be what Nelson's job or focus might be in town that would give him his bard level. By no means does he need to be an actual bard or troubador (and it probably wouldn't make much sense anyway), but there are countless things he might do around town that would give him the level. Town crier, librarian assistant, historian, anything involving a "communications degree" as it were. :)

Rayex... does your family have a last name? Just want to make sure I have it in my records.

Greatfrito: You have a lot more specfic info of your character before he arrived in Seawell than after. I'd suggest that it should be the other way around. Why is he in Seawell? Why hasn't he left? What ties him to the community and why would he care to investigate the missing ships? That kind of stuff would help me out tremendously.
 
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Velmont

First Post
DEFCON 1 said:
Velmont, I certainly understand why Norros would have arrived in town, but my big stumbling block right now is that I assume you'll want to continue to advance as a warlock but nothing in his current situation would lend itself to that happening. He's hiding out as a lowly dock worker and not doing anything to increase his magical ability so that people don't find out about his past. So I don't know how or why the character would risk that by volunteering for this mission and presumably using his warlock abilities. It just doesn't make sense if you get what I'm saying.

It's an awesome character, don't get me wrong. It's just that he doesn't really fit into the scenario as described, that's all. Warlock is a very hard class to fit into Seawell logically, which is why I'm so picky about it. But continue tweaking it by all means if you want to try to stay with the concept of a changeling warlock, or feel free to create someone totaly new if you'd like. It's up to you.

Ok... I'll think about that. I like the character. I like how I shape it. Maybe I'll try to find another concept, but I am not interested to trade a concept for one that is less interesting.

For evolving into the Warlock class, it might not be a necessity. He could turn out to be a fine Rogue, or take the path of Sorcerer and follow his ancestor, maybe going on an hybrid of these two like a Bard (but he is no musician for now). All those class are in flavor with Norros.

Anyway. I'll take some time to think about it and come back with my decision later. If you have (or anyone else) have an idea, go on, suggest it to me. I'm open.
 

Rayex

First Post
DEFCON 1 said:
Rayex... does your family have a last name? Just want to make sure I have it in my records.

No, not yet. I'll work with the twins tonight, and will post their character sheets, as well as a more filling backstory during the next 4-5 hours. I'm really starting to like these two kids, and it feels sad to have one of them missing :p
 

stonegod

Spawn of Khyber/LEB Judge
DEFCON 1 said:
I'd also love to see more characters that are directly involved with the town, as most of the submissions thus far have been characters who grew up and did most of their work far away from Seawell and Q'barra, and then somehow have just sort of "arrived".

I can do one of two things w/ my character, either of which work. Let me know your input.
  1. Leave him as is; he is a monster hunter after all; could be helping Garrix the treasure hunter---keeping an eye of those shifty monsters he interacts with.
  2. Move his background to be originally from Seawell. His family would then be originally from Q'Bara (perhaps having moved from Aundair during the Last War); he still fought w/ house Deneith, etc., etc. His last job escorting the Cyran family to New Galifar gave him an excuse to revisit his family. Finding it threatened by the lizardfolk, he had both a familial and professional reason to stay. He still could be helping out w/ Garrix/others in this mode as well.
The background of where he comes from is not important to the concept. I'd just like feedback on the concept as a whole.

Thanks.
 

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