I'm taking it to involve "unrecoverable errors." Stuff that can't be fixed via errata or future supplements.Agamon said:If the definition of "fundamentally flawed" is "not perfect", then, yes, 3E was fundamentally flawed. Just like everything else in existance.
Dr. Awkward said:Note, however, that the fighter is carrying around a +5 sword, has feats that improve his to-hit with said sword, a huge Str score, and assorted buffs from various party members. The wizard has none of those things, because he doesn't want to be in combat, and so isn't wasting his resources on things that make him better at smashing stuff with his staff.
It's not a 10 point difference, and it's not really about BAB. Christmas Tree Effect, remember?
Marketing at work.Gundark said:Anyhow back to the topic at hand...Was 3e fundamentaly flawed and WotC knew it and contintued to work with a seriously flawed ruleset...Or is this just the designers trying to convert us to 4e? Or what degree of in-between is there?
Gundark said:Anyhow back to the topic at hand...Was 3e fundamentaly flawed and WotC knew it and continued to work with a seriously flawed ruleset...Or is this just the designers trying to convert us to 4e? Or what degree of in-between is there?
Bab contributes to it just as much as the feats and magic items do, that makes it just as much of a problem as they are. Again: Very similar to different Save Progessions that were cut out of Saga for good effect.Dr. Awkward said:Note, however, that the fighter is carrying around a +5 sword, has feats that improve his to-hit with said sword, a huge Str score, and assorted buffs from various party members. The wizard has none of those things, because he doesn't want to be in combat, and so isn't wasting his resources on things that make him better at smashing stuff with his staff.
It's not a 10 point difference, and it's not really about BAB. Christmas Tree Effect, remember?
I'm not sure it's 100% applicable but it's certainly a nice comparison!Stalker0 said:At its core, the game system is just that....a system. And all systems are abstractions of reality, and as such, are flawed.
I learned this lesson well in school. Take a quick lesson from astronomy. I'm sure many people have heard about Gallileo and the Earth-centric vs Sun-centric theory of the solar system.
People are taught that the sun-centric theory was proven "true" and the earth-centric one "false", but that's not really the case.
What happened was there were certain events in the solar system that required a LOT of complicated math by the earth-centric theorists to explain correctly. But they did explain them. Its not like earth-centric people lived in some kind of cosmic blackhole of ignorance. Their equations did the job they needed them to do.
However, along comes sun-centric, and suddenly equations that took blackboards on top of blackboards to complete could now be done in a few lines. The model was cleaner and smoother, so eventually it was chosen as a better tool for the solar system, not because it was truely more "correct" but it was more "convenient". Keep in mind, the original solar-centric theory wasn't perfect, it had plenty of problems of its own. But these were less severe than the earth-centric ones.
Dnd is the same. 3e is a fine system, but we all know there are a few cases with those blackboards full of headaches it causes. However, we've all gamed with it for years so its obviously done its job. However, if 4e provides a cleaner, better way of providing this enjoyment, then its a good next step and we should adopt it.
Ha!TerraDave said:A new edition is a way to incorporate these new things into the game in a more integrated, better working (less broken), less book intensive way.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.