Emirikol
Adventurer
Crothian said:What redundancy? Saving throws do represent something. The mechanic is actually the same for them d20+bonus. I'm not seeing your point.
This is theoretical. Wouldn't skills represent a better mechanic than having a seperate mechanic for saves? Turn two mechanics to one. Like when they took 5 saves to 3.
FOr example, why doesn't a person with a high tumble have a better reflex save, or a person with a high knowledge arcana not get a better save for magic, or a person with a high survival have a better fortitude save?
Perhaps this is a 4E question for those of you looking to the future.
jh