We're back to AD&D1

pogminky said:
Sounds fine to me. I liked AD&D. I only need rules for combat and action stuff, anyway - the role-playing we can do without any rules.

This.

Really guys, do we really need anything else to roleplay than some character creation and conflict resolution rules?

If you need colorful descriptions of NPCs, locales, cultures... buy a campaign setting!

I usually make that all up myself... my players seem satisfied ;)
 

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Amphimir Míriel said:
(snip) If you need colorful descriptions of NPCs, locales, cultures... buy a campaign setting!

I usually make that all up myself... my players seem satisfied ;)

I agree. Think of D&D as a generic fantasy game guide with a bunch of races, classes, and monster that you pick & choose for your own campaign. I think 4e is better in this as they are no longer shoe-horning you into a high magic only game, but that is a separate discussion. ;)
 

Joe Sala said:
Ok, one more post :D

"Rogues are cunning and elusive adversaires. Rogues slip into and out of shadows on a whim, pass anywhere across the field of battle without fear of reprisal, and appear sudenly only to drive home a lethal blade."

Thanks Joe!
 

pogminky said:
Sounds fine to me. I liked AD&D. I only need rules for combat and action stuff, anyway - the role-playing we can do without any rules.

Ding! Winner!

I can't for the life of me imagine a single rule I could create for role-playing beyond, "Act the part".
 

Snooper said:
I agree. Think of D&D as a generic fantasy game guide with a bunch of races, classes, and monster that you pick & choose for your own campaign. I think 4e is better in this as they are no longer shoe-horning you into a high magic only game, but that is a separate discussion. ;)

What if your own campaign includes both succubi and erinyes, the ethereal plane, robust aquatic rules, the World of Greyhawk, and minimal time spent in combat? ;)

When Apple released the latest iLife Suite for Mac OS X, they had completely redesigned the iMovie application. It featured a new interface and a fraction of the options available in the prior version. Some people, myself included, were not amused. Some people, myself included, continue to use the more feature-laden prior version of iMovie.
 

Funnily enough (I'm not a 4e fan, to put this in some kind of relevant context) I'm totally in agreement with those saying that 'rules for roleplaying' are for the most part unnecessary. Worse than that, IMO, they - more often than not - create 'clunk', inhibit roleplaying per se (the playing of roles) and frequently simply enforce players' adherence to whatever RP preferences the game-in-question's creator(s) happen to've had at the time of making.

Um, oh yeah - 4e as 1e-ish. Well, the covers actually have pictures on them! And no, I honestly think of that as a good thing too. I was advocating it years before 4e was announced.
 


Joe Sala said:
Yesterday I spent two hours with the core books at a friend's place.

The rules are completely different, but the game’s philosophy goes back to AD&D1. The “role playing” part of the game is downgraded compared to 3E, and everything is around combat, combat and more combat (the famous “character roles” are exclusively defined by it). The “noncombat encounters” chapter in the DMG gets only 17 pages and includes puzzles and traps.

Even the artwork is different compared to 3E. Everything is grandiloquent, over-the-top. All depicted characters are fighting or with their weapons (or powers) ready. No one is smiling, relaxed.

Because of the game’s philosophy, I can’t imagine many D&D3 campaign settings being played with D&D4. Again, it’s too combat oriented. For example, it would be very difficult to play Freeport or Midnight with it.

I am sure that they will eventually release Dungeons and Dragons, Asperger's Edition that will carefully and in great detail describe rules for basic social interaction such that they need to be carefully adjudicated with rules.
 


Cheesepie said:
Guys, I'm right, you're wrong, and I don't want to talk about it anymore! *stomps angrily out of thread*

I'm not angry, but when someone said that I was "voluntarily misleading people", I understood that something was going wrong in this thread. I just gave my opinion about what I saw, I never said I had the truth.
 

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