D&D 5E What’s So Great About Medieval Europe?

The whole "great man" action hero who came from nothing aspect is very American. You'll notice in more traditionally European fantasies heroes tend to be nobility or aristocracy. Aragorn versus Conana. Alan Quartermain versus Indiana Jones. Being an American invention, D&D embraces that, and to its benefit I think.
No, I didn't mean in the characters, I meant in the setting aesthetic as a whole. The general tapestry. Especially, as somebody noted above, Forgotten Realms.
 

log in or register to remove this ad

No, I didn't mean in the characters, I meant in the setting aesthetic as a whole. The general tapestry. Especially, as somebody noted above, Forgotten Realms.
The great unexplored parts of the FR and the role that plays in how the setting works feels very American West to me. Head west young man and find your fortune and all that.
 

The great unexplored parts of the FR and the role that plays in how the setting works feels very American West to me. Head west young man and find your fortune and all that.
It's not even that (people explored the world long before the US was formed). It's a really hard thing to describe. It just feels so different to European fantasy. I wish I could work out how to put that into words, but I can't.

It's not a criticism at all, just an observation.
 

It's not even that (people explored the world long before the US was formed). It's a really hard thing to describe. It just feels so different to European fantasy. I wish I could work out how to put that into words, but I can't.

It's not a criticism at all, just an observation.
I wasn't hating. FR is my go-to setting. I just feel like a lot of continental fantasy has heroes travelling outside their country in ways that feel a little different than how the FR goes about it, which feel a little more like exploring the unexplored parts of your country in a lot of cases. Something about the scale maybe? I'm having some trouble putting my finger on exactly what the difference is I guess, but it does feel different.
 

The great unexplored parts of the FR and the role that plays in how the setting works feels very American West to me. Head west young man and find your fortune and all that.

FR gives off a big 1800s USA vibe.
Greyhawk feels more like Medieval Europe.

It's not even that (people explored the world long before the US was formed). It's a really hard thing to describe. It just feels so different to European fantasy. I wish I could work out how to put that into words, but I can't.

It's not a criticism at all, just an observation.

It's more how FR feels like a bunch of newly formed city states than European-style Fantasy and its longer known social and power structure.
 
Last edited:

Oh, definitely. D&D feels very American to me. More so, I think, than it used to; but I might be misremembering.
No, I agree. I think - and I say this as an observation, not a judgement - that it has to do with the proliferation of non-traditional character options. But it's also a reflection of the FR setting's authors, and specifically Ed Greenwood's, approach and cultural predilections. I just read the Border Kingdoms setting book. One hundred nearly unadulterated pages of Ed Greenwood's setting development, and it reeks of Americana dressed up for Ren Faire.

That said, I'm not sure this critique would hold up so well in the OSR side of things. That niche starts at Dunsany and Vance...and then gets weird. Forget knights on horseback; what about bird-headed cockroach centaurs who battle with beat poetry as a weapon?
 

I wasn't hating. FR is my go-to setting. I just feel like a lot of continental fantasy has heroes travelling outside their country in ways that feel a little different than how the FR goes about it, which feel a little more like exploring the unexplored parts of your country in a lot of cases. Something about the scale maybe? I'm having some trouble putting my finger on exactly what the difference is I guess, but it does feel different.
I think there's a 'cleanliness' to it, maybe. An American ren-faire-ness? Dunno. But it certainly has its own feel.
 

It's not even that (people explored the world long before the US was formed). It's a really hard thing to describe. It just feels so different to European fantasy. I wish I could work out how to put that into words, but I can't.

It's not a criticism at all, just an observation.
There's a uniformity to FR culture that persists through the editions - in fact, it might even get worse despite the designers trying to draw more irl cultural inspiration in.

And, frankly, the lack of trees. I sometimes wonder if people realize how MUCH of the world was forested just five hundred years ago.
 

And if anyone has ever had the misfortune of drinking American coffee, you'll understand exactly how much spite that is...

Having had coffee in the US, Italy, Costa Rica... all coffee is liquid spite.

We claim the caffeine wakes us up, but really, it is the understanding that the world and our fellow humans despise existence so much as to make this a traditional drink, the first flavor when you roll out of bed, and the implications and threat to our own well being that poses, that really perks up your step in the morning.
 

I think there's a 'cleanliness' to it, maybe. An American ren-faire-ness, rather than a more gritty approach? Dunno. But it certainly has its own feel.
That sounds right. Sort of in the way that Waterdeep is very much not London (of any time period), even though it would possibly be a more compelling setting with a little more grit baked in.
 

Remove ads

Top