what books do you guys recomend to start a campaign in Scarred Lands?


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Definitely you have the most important book, the Ghelspad CS. That one is invaluable to me. Beyond that, I find the material allows you to branch out in whatever direction you think best. Admittedly, I don't play a monster-heavy game, so I use the CC's sparingly. Otherwise, I've gotten the most mileage out of Secrets & Societies and the various Player's Guides.

Oh, and you must read the writeup of the Divine War in the beginning of The Divine & The Defeated. Even if you have to park yourself in Borders or Barnes & Noble for thirty minutes. It is an exceptional work. That and Hollowfaust are what hooked me into the setting completely.
 

johnsemlak said:
Will there be a 3.5 DM's screen?
Not that I know of...but I could be wrong. However I think they are more concerned with putting more about the world than anything else at the moment...
 

Much of the Scarred Lands material, as others have already mentioned, is not revised third edition compliant. However, that shouldn't be too big of an issue.

As has already been mentioned, probably the most important book for you to have is The Scarred Lands Campaign Setting: Ghelspad hardcover. It details the most supported, most often mentioned, essentially central hub of the setting.

After that...probably the Creature Collection Revised. For day to day activity, of monsters and encounters, this is likely the one book you most need after Ghelspad to help turn your game into the Scarred Lands. It details the asaatthi and ratmen both, along with a number of other creatures to help set the mood.

What's been absent from other lists, and which I find a bit odd for that, though, would be Divine and the Defeated. If there's anything that sets the Scarred Lands apart from other settings, in my opinion, it would be its religion. This book details all the major gods, many of the demigods (Who are referenced here, there, and everywhere in other Scarred Lands books, and if you don't own this, you're going to be a bit left out on the dark on them), as well as the titans. It goes into their faiths, sects, the Divine War, and more. This book makes up the very heart of the setting, in my opinion.

After those three, Relics and Rituals I. It has some of the remaining framework for the setting in it, details a few of the setting-integral prestige classes (most notably, the Vigilant), goes into rituals and true rituals, and the flavor text for a number of the spells and magic items helps better familiarize one with the setting as well. Some of the artifacts in particular help to establish the setting.

Ghelspad hardcover, Creature Collection Revised, Divine and the Defeated and Relics and Rituals I. Everything else, while certainly good, isn't necessary. Should you ponder on picking up any of the regional books (Hollowfaust, Burok Torn, etc), the information in the Ghelspad hardcover should set you in the right direction on which will suit your tastes. There's also the Termana hardcover, which is good as well. Relics and Rituals II, while it does offer up the details on the zodiac of Scarn, isn't too noteworthy beyond that - some of the spells and prestige classes have balance issues, and it doesn't quite help set up the setting like the rest of the books have.
 

Trick,

Think the reason I didn't mention Divine and the Defeated...I felt/feel the other books plus the Player's Guide for Clerics and Druids did/do a decent job.
 

Nightfall said:
Trick,

Think the reason I didn't mention Divine and the Defeated...I felt/feel the other books plus the Player's Guide for Clerics and Druids did/do a decent job.

Having read through both, I feel Divine and the Defeated was a more superior book by far, at least if you actually intend on DM'ing. As for players...I still believe Divine and the Defeated to be a more informative, more quality book, though the boom is lowered a bit on just how much more.

But, to each their own.
 

Trick,

Understood and yes you are right, to each his own. I WILL say compared to Deities and Demi-gods or Faiths and Panethons, Divine and the Defeated IS the superior book on religions, myths, and a few other aspects for both the players and Dms. (I just kind of wish we had something akin to Book of the Righteous. THAT was a sweet book.)
 
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Well thank you all for your input. I should be picking up Scarred Lands Campaign Setting Ghelsped, Creature Collection Revised,The Divine and the Defeated, and the Mithril source book this week.

Thanks once again for all your help. And I am pretty sure Ill be back with more questions once I read them and get a campaign started ;)
 


Now that you mention it...

Nightfall said:
It's what I'm here for. And trick, my "nemsis" as well. ;)

Heh.

<img src="http://images.quizilla.com/T/truly-dippy/1061402544_oprevenge2.jpg" border="0" alt="nemesis"><br>Nemesis
<br><br><a href="http://quizilla.com/users/truly-dippy/quizzes/%3F%3F%20Which%20Of%20The%20Greek%20Gods%20Are%20You%20%3F%3F/"> <font size="-1">?? Which Of The Greek Gods Are You ??</font></a><BR> <font size="-3">brought to you by <a href="http://quizilla.com">Quizilla</a></font>

"Thee, Nemesis, I call, almighty queen, by whom the deeds of mortal life are seen: eternal, much revered, of boundless sight, alone rejoicing in the just and right: changing the counsels of the human breast for ever various, rolling without rest. " From Orphic Hymn 61 to Nemesis

And from everybodies favorite sweety in Snatch, Brick Top, "Do you know what "nemesis" means? A righteous infliction of retribution manifested by an appropriate agent." There's a bit more to that, but, well, it's not grandmother appropriate.

Ahem. I was amused at least.

Anyway, yeah, I try to be helpful, if, at the very least, as the source of the second opinion. If a bit of a blowhard at times. Heh.

Ahh well and off I go.
 

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