Twin Rose
First Post
I was perusing various boards and other items, and I came upon some posts that would indicate people tried out Campaign Suite perhaps last December and haven't really seen what it can do for people. I decided that maybe I should open up a dialog on here, and see if anyone - perhaps people who have tried it before, perhaps people just curious - wanted to learn more.
We've really come a long way with this program, and now we're working directly with publishers such as Mystic Eye Games, Bastion Press, Ambient and more to provide software that not only works with, but directly supports their products.
But what can CS do? For pre-game setup, I don't believe anything even comes close in one utility. Need an encounter table? You can make one -instantly- for the climate/terrain you input, and even exclude certain creature types. Need treasure? You can generate rooms fully stocked with treasure in a couple of clicks. Need NPCs? The character wizard can support all kinds of character types, stock them with skills/feats/weapons/other equipment .. Even random equipment... and there you go.
Campaign Suite is utterly packed with features, many of them can shave literal hours off of your gameprep time. Next time you are making an encounter table from scratch, time yourself and see just how long it takes you.
If you haven't tried out CS for awhile, or even haven't tried it at all, there is a free trial download available:
http://www.multiweave.com/trose/CSTrial.exe
You can learn more at:
http://www.multiweave.com/trose/features.php
And I'll stay on top of this thread, answering any questions that come along.
Good Campaigning!
We've really come a long way with this program, and now we're working directly with publishers such as Mystic Eye Games, Bastion Press, Ambient and more to provide software that not only works with, but directly supports their products.
But what can CS do? For pre-game setup, I don't believe anything even comes close in one utility. Need an encounter table? You can make one -instantly- for the climate/terrain you input, and even exclude certain creature types. Need treasure? You can generate rooms fully stocked with treasure in a couple of clicks. Need NPCs? The character wizard can support all kinds of character types, stock them with skills/feats/weapons/other equipment .. Even random equipment... and there you go.
Campaign Suite is utterly packed with features, many of them can shave literal hours off of your gameprep time. Next time you are making an encounter table from scratch, time yourself and see just how long it takes you.
If you haven't tried out CS for awhile, or even haven't tried it at all, there is a free trial download available:
http://www.multiweave.com/trose/CSTrial.exe
You can learn more at:
http://www.multiweave.com/trose/features.php
And I'll stay on top of this thread, answering any questions that come along.
Good Campaigning!