howandwhy99
Adventurer
From the thread a few weeks ago "What would you want to see in 4E?"
howandwhy99 said:Ability Score modifiers optional
4 core classes and all other 20 level or less classes as optional Prestige classes (even starting at 1st)
3 core races (human, elf, dwarf) and other races optional
Minimum and maximum scores to qualify for demi-human races -- racial ability adjustments optional
Feats optional
Skills optional
Alignment optional
Complete removal of the d20 combat system for the easier original D&D combat system. The current has far too fine a granularity and mixed level parties are not fun under it.
Spell statistics optional
Magic item statistics optional
All spells and magic items optional
Creature Type rules optional
Separate character balancing based on Level AND "Item wealth". Meaning, level+wealth=CR, or CL or what have you.
ELs based on NPC strategy and tactics as well as abilities. Use Examples
Optional addition of an easy mass combat system
Optional addition of simple world creation rules
Optional addition of simplified 3-d combat system
Optional addition of simplified surface, water, underwater, aerial, and mixed mass combat system rules
Optional addition of realm rulership rules
Include multiple Dice Mechanics with examples of relevant simulations (i.e. flat single rolls (d20), parabolic dice pool rolls, multi-variable rolls, etc.)
Every additional product as supplement-only or as rule clarification. Like all the optionals so far suggested.
Player books detailing ingenious play, not character construction.
DM/Referee books detailing multiple styles of play and facilitation of these styles
- Optional addition of morale and reputation scores
& more I can't think of right now