Yaarel
🇮🇱 🇺🇦 He-Mage
Assuming Paladin:
Consider the Sacred Flame cantrip is "flame-like" radiant energy, and a player can make any radiant spell appear fiery. Gandalf imagery blends fire-light, and 5e radiant mechanics are spot on.
His magic item the Ring of Fire Narya is possible for his setting things on fire, guiding the smoke rings, shaping flames. The fiery effects are at the level of a cantrip, like Fire Bolt or Control Flames. The cantrip can come from a feat, but his Ring of Fire is a satisfactory explanation.
Telepathy spells need fixing in D&D, but these above examples feel like what should be a slot 2 spell that several classes have on their spell list. Telepathy is a support spell, relating to divination.
Did one of the starter sets for younger kids come with a low level spell that could transmute a target into a toad?
The polymorphing is an outlier, and didnt happen, and we probably need not stat it for D&D. If of interest, a magic item or even a miracle can handwaive it.
One might prefer to see Knock and Wizard Lock but Thaumaturgy (or even Mage Hand) is explanation enough.
Radiant spells cohere with most of his firelight spells, his ring explains the minor fire effects.
His attitude of humility and zealousness and compassion, feels like a Paladin oath.
Altho a standard Devotion Paladin oath, his spin on it feels like helping humanoids to do Good but without violating their free will.
Mostly radiant damage, and light spells.
- Fire and light manipulation: This is Gandalf's most commonly seen power - he is described as having "made a special study of bewitchments with fire and light", suggesting he is exceptionally talented in this area. His feats include emitting light from his staff, breaking the Bridge of Khazad-dûm using white light, dispelling the Nazgûl using white light, and killing multiple orcs with "a terrific flash like lightning". His staff seems to be important in performing this magic, and of course it's hotly debated whether his possession of the Ring of Fire was linked to his light and fire abilities.
Consider the Sacred Flame cantrip is "flame-like" radiant energy, and a player can make any radiant spell appear fiery. Gandalf imagery blends fire-light, and 5e radiant mechanics are spot on.
His magic item the Ring of Fire Narya is possible for his setting things on fire, guiding the smoke rings, shaping flames. The fiery effects are at the level of a cantrip, like Fire Bolt or Control Flames. The cantrip can come from a feat, but his Ring of Fire is a satisfactory explanation.
The telepathy seems angelic, and could come from his race, but will think about it.
- Telepathy: Gandalf can seemingly read Frodo's mind while he is asleep ("It has not been hard for me to read your mind and memory") and communicates with Elrond and Galadriel by thought alone. He is also able to tell that the One Ring is beyond his influence after reuniting with Aragorn's party.
Telepathy spells need fixing in D&D, but these above examples feel like what should be a slot 2 spell that several classes have on their spell list. Telepathy is a support spell, relating to divination.
The smoke rings are a minor fire effect, arguably from his fire ring. It would be like a Control Flames cantrip if permitted to manipulate the smoke as well as the flames.
- Telekinesis: Gandalf can move (and change the colour of) smoke rings without physically touching them.
The Command spell, Drop, can disarm at least one of them. Perhaps a variant would increase targets with a higher spell slot.
- He also disarms Legolas, Gimli and Aragorn
This feels more like dramatizing a Dispel Magic spell. Will think on it.
- breaks Saruman's staff.
Bless spell, Heroes Feast, or similar support spell.
- Blessing: Gandalf blesses both Bill the pony and Butterbur's beer. Bill subsequently escapes to Rivendell against the characters' expectations.
Cure Wounds, Restoration, or similar healing spell.
- Healing: Gandalf is able to heal Theoden, both spiritually and physically ("You do not know your own skill in healing").
Apparently Polymorph - will think on it.
- Transmogrification: Gandalf suggests he is capable of turning a hobbit into an animal ("And see that Sam Gamgee does not talk. If he does, I really shall turn him into a toad"). There's no hard evidence that Gandalf was joking when he said this, and in fact I'd argue it would be out of character for him to joke about things he was entirely incapable of doing.
Did one of the starter sets for younger kids come with a low level spell that could transmute a target into a toad?
The polymorphing is an outlier, and didnt happen, and we probably need not stat it for D&D. If of interest, a magic item or even a miracle can handwaive it.
Thaumaturgy cantrip to open and shut. Note that it failed to work on something magically locked.
- Opening and closing spells: Gandalf uses "various incantations" in an unsuccessful attempt to open the trolls' cave. At the Doors of Durin, he mentions knowing over 200 spells for opening doors. Later, at the Chamber of Mazarbul, he refers to knowing "many" shutting spells.
One might prefer to see Knock and Wizard Lock but Thaumaturgy (or even Mage Hand) is explanation enough.
This might just be using a higher spell slot for a better DC.
- Word of Command: Gandalf speaks a word of Command to counter the Balrog's counter-spell. The context suggests that this is a means of making his own spell stronger.
Command spell, Approach.
- Compulsion: Gandalf is able to force Saruman to look at him against his will using only his voice.
Others made his magic items, including his ring and sword.
- Creation of magical items: Gandalf gifts the Old Took "a pair of magic diamond studs that fastened themselves and never came undone until ordered" (although it's possible these were made by someone else). His fireworks could also be interpreted as being magical.
Paladin Aura, or aura spell to counter Frightened effects. Theoden could be helped by Dispel Magic, Remove Curse, Restoration, or similar.Inspiration - Gandalf brings hope to people. The White Rider counters the effects of the fear from the Nazgul, for instance, and his talk to Theoden helps bring him back from the despair he has sunk into. We are told in the Silmarillion that he often does this in secret, putting fair thoughts into elves' heads without them knowing the source.
Augury, Commune, or similar divination spell.Insight - He has a particularly strong gift for seeing the way things should be. He knows, somehow, that calling on a mere hobbit to join 13 dwarves would lead to some unnatural good. He knows that Merry and Pippin would serve a strong purpose in joining the Fellowship. He knows that Bilbo did right to show Gollum mercy. He knows there is something wrong with the ring Bilbo finds...
In some ways, Gandalf personifies fire: the light of truth, the heat of passion, and the humility of ash.Pity - For a powerful being Gandalf shows an exceptional amount of pity and care for all those who dwell in Middle-Earth. He travels all lands, he communes with those high and low, and he knows details of the most little things. Not because he seeks knowledge, like Saruman, but because he really cares about all these things. And in the end this gives him a power to move the world for good.
Radiant spells cohere with most of his firelight spells, his ring explains the minor fire effects.
His attitude of humility and zealousness and compassion, feels like a Paladin oath.
Altho a standard Devotion Paladin oath, his spin on it feels like helping humanoids to do Good but without violating their free will.
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