I voted Rogue. Does every rogue HAVE to be a pickpocket that steals even from his own party?
We rotate DM's and so far the theif has been played this way in each and every campaign we've ran. It's sooo disgustingly boring.
The campaign after next I'm playing a Dwarven Rogue just to show everybody that a rogue doesn't have to be a theif.
He's more the type you'd hire to break into your house and tell you why it was so easy to get in and then help you fix your security. There are more class skills for a rogue than skill points even with a fairly hight INT. You can pick the 8, 9, or maybe 12 skills to build a rogue. Why not have a tomb raider type rogue, or a cat burglar, or maybe even a scout/spy. You don't have to be a pickpocket klepto....