Evilhalfling
Adventurer
Mourn said:We're not talking about glory, we're talking about fun. If I'm spending a game session and the only thing I can do during the entire game session is make someone else get a +2 bonus on a roll, that is seriously lame.
its not just a +2 and its not the only thing he could do, frequently it was accompanied by inspire courage (+1 or +2 with inspirational boost spell) and flanking. Seeing the artificer or cleric hit and kill due to the +5 that you provided, and still getting to roll dice yourself? It was a lot of fun. If the battle went long he would have to go stop someone from bleeding out, close a door, or in one case move a table around the battlefield. (using cover to stop AoO, prevent enemies from 5' stepping, etc.)
I think I played the bard from 1st-3rd it was the constant thinking and mauvering in combat that was fun, seizing the moment rather than just attack/ or 5' step and cast next spell on list.
At higher levels the little bonuses could become less worthwhile, and the chances of getting killed out of irritation higher. But this type of support is one my favorite parts of low level play.