The spell itself is not necessarily a "fear effect", but the effect of fear is. That is, you can have a spell that causes a fear condition without having the [Fear] descriptor, because it doesn't magically handle the essence of fear itself. In such a case, immunity to fear helps only against the fear part, not the rest of the spell.atomn said:Are spells which cause one of the fear conditions (shaken, frightened, panicked, cowered) but does not have the [fear] type still considered "fear effects"? Thanks!
AuraSeer said:What ability is this in reference to?
If it's the Divine Courage ability of paladins, that just says they are "immune to fear (magical or otherwise)." It doesn't matter if it's a spell or a skill check or anything else. Paladins are not subject to being Shaken, Frightened or Panicked by anything, ever.
I've put the important part of the description in bold. This class ability applies to everything you do that either has the [Fear] descriptor, or that causes targets to be Shaken, Frightened, or Panicked.atomn said:It was in reference to the Nightmare Spinner's Spirit Chill ability, "...creatures affected by a fear effect you cause (whether by a spell, class ability or other effect)
AuraSeer said:I've put the important part of the description in bold. This class ability applies to everything you do that either has the [Fear] descriptor, or that causes targets to be Shaken, Frightened, or Panicked.
Whether this is a balanced ability may be a different question, but as written it works just fine with skill checks.