What d20 game hasn't been done [or done right] yet?


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Hong - There's an entire section of my homebrew devoted to Princess Monoke (sans Irontown), called (boringly enough) The Great Forest. Giant, hulking, god-head animals abound! My girlfriend plays a druid in my All-Favors campaign, and her animal companion is one of the creatures from said forest.

Yum. Princess Monoke. :D

Do you rock a Story Hour, hong?
 


I'd like to see a good hard sci-fi game. Traveller just doesn't do it for me, and Star Wars and Fading Suns are really space fantasy, or sci-fi lite. Something along the lines of Transhuman Space D20 would be excellent.

Postapocalyse is a fun genre too. I'm not sure Gamma World is really what I'm looking for, although I'll have to check out Redline after reading Joe Kushner's review.

What I would looooove to see (anyone who works on Spycraft, take note) is a WWII game focusing on OSS members and counter-intelligence. Lotsa intrigue, exotic foreign locales, foiling Nazi plots, breaking up Fifth Column sabotage rings, all that good stuff. I understand Polyhedron did a recent minigame about WWII grunt action, but I'd like something a little more "espionagical".
 

Tarrasque Wrangler said:
I'd like to see a good hard sci-fi game.

Me too, ideally in the Aliens universe. No stylistic elements from sci-fi have stuck with me quite as much as pulse rifles and the ATV from Aliens (not to mention the aliens themselves!). Gritty and dark, yum.
 


hong said:
I'm actually planning to run a Mononoke-style session tomorrow, complete with feral druids, giant boars, and a super-sized spirit of the forest. Wish me luck!

Part of my world is strongly inspired by Princess Mononoke. I found that Green Ronin's Shaman's Handbook filled the bill quite nicely.
 

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