What dead game would you resurrect?

Thondor

I run Compose Dream Games RPG Marketplace
Over the Edge, revised as others have noted.

Amber Diceless. Reprint the two existing books and print JasonDurall's Rebma book for the first time.
I'd buy those. Now to read the PDFs!

I've mentioned this several times before, but if you look at the list I compiled above, a good chunk of them are where you play regular humans. No magic, no uber technology, and even in some sci-fi settings, it's not much more advanced than what we have today (eg Aliens...not counting androids, who don't get a lot of air time, and FTL star ships).

I really miss the days of games where characters were mundane, though the setting could account for high stakes action and drama (eg, espionage thrillers, post apocalyptic settings, roaring 20's/30s, the warring Sengoku Jidai period, etc etc). What happened to this kind of gaming? And can anyone think of other games that fit this kind of play style?

I actually forgot to list Boot Hill. I think I played one game, but the genre is something I've always loved. Not just OK Corral or Tombstone gun fights, but the expansion West. For example, Wounded Knee or the flight (and plight) of the Nez Perce Indians. I realize that for some, a Western in this day and age would be a controversial game setting, precisely for the above historical accounts I mentioned...but the day we are afraid to teach (or play in) history, is the day we are lost.

Fight to Survive is a mundane martial arts game. It and Ross Rifles (Canadians in the trenches of world war 1) both sell quite well for us.
Shadows of the Past is a brand new historical game.
I am very fond of Centurion: Legionaries of Rome.

Lonely Timbers is about lumberjacks from a century or so ago. Killshot is an older game about being a hitman.
If your interested in more one-shot style games This City Must Burn (1-3 sessions) is about violent revolutionaries, Here We Used to Fly is kids/adults visiting a theme park.
Here's a filtered result set that might be of interest historical+modern+generic
 

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Dumnbunny

Explorer
Lords_of_Creation_RPG_Front_Cover.jpg


Without a doubt, Lords of Creation!

Mechanically Lords of Creation might not have been all that different from other games of its era, but its scope of play was definitely uncommon for the times. Also, the game was simply fun. There was an element of the non-serious to Lords of Creation though not of out-and-out silliness, somewhat reminiscent of adventure cartoon television shows of the period such as He-Man and the Masters of the Universe and, yes, Dungeons & Dragons.

source
 

Blue Orange

Gone to Texas
What was the one that was supposed to be an actual occult teaching device to allow you to progress spiritually about this time? Does anyone know what I'm talking about?
 




Eyes of Nine

Everything's Fine
I don't deviate too far from the norm with regards to the iconic examples. I would love to see revival for FASERIP, WEG Star Wars, Top Secret, Over the Edge, Buck Rogers XXVc, Alternity, Ghostbusters, a new chance for BX and D&D 4e and the Birthright campaign setting, etc.

From a simple curiosity perspective, there are a few games that I would like to see re-attempted from the ground up (same elevator pitch, no allegiance to the previous attempt), if only to see what would happen. I think Wraith: the Oblivion is a great concept that just slightly missed the mark for the audience in a number of different places; another go* at that same base concept would be nice. Likewise, Immortal: the Invisible War was interesting at the idea level, but both the mechanics and the actual fleshed out world (and vocabulary) did not do the pitch justice. *Geist is an interesting spiritual successor, but not really a second attempt at the same thing.
Over the Edge 3e kickstarter deliverd just before the pandemic (if not during, I don't remember exactly)
So I guess I wonder about definitions of "dead" games...
 


Eyes of Nine

Everything's Fine
4e (all of them! but specifically D&D)
Continuum
Lady Blackbird
Mountain Witch (well, maybe the 2018 kickstarter will deliver someday!)
 

DammitVictor

Trust the Fungus
Supporter
But I don't know of any RPG that treats surgical and medical specialisations, or academic specialisations, with the same sort of detail that plenty of RPGs seem to treat weapons and weapon training.

Reminds me of the time I sat down and figured out that by the most generous interpretation of AD&D's Weapon Proficiency rules, I was at least a 15th level Fighter. Can't imagine what actual trained soldiers and martial artists are like...
 

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