If you were publishing something like Waterdeep and it was the entirety, or even the majority, of your setting that sort of thing might be important to include in the main setting book. Otherwise it's a level of detail best left for a supplement. And by the way, even the Volo's Guides didn't detail all of the buildings and NPCs. They just hit the high, and sometimes low, points of a given town.Nathal said:Is it important to anybody for a setting locale to have all the buildings detailed, and all NPCs listed? I think of the old Volo's guide to Waterdeep.
Nathal said:A question for Dungeon Masters:
What information in a campaign setting is essential to your games? How important are imports, exports, population numbers (including demi-human percentages), and other demographic information?
Do any of you feel that the typical campaign setting presents information that goes unused most of the time?
I'm creating a small regional setting and trying to decide how to seperate the wheat from the chaff. What are the first things you look for when picking up a region of a setting to run adventures in?
Nathal said:Okay, based on your responses so far I've come up with a template I'll use to detail my campaign locales. Let me know if you like what I've cobbled together based on your feedback:
PLACE NAME (accompanied by a detailed map)
History (how was city started, and what events of historic importance were there?)
Population and Economy basis (imports and exports, and rough population numbers)
Distinguishing features and noteworthy places
Chief Religious influence
Important NPCs or legendary monsters
Local authorities (from constables to armies)
Typical means of transportation
Adventurers equipment shops
Places to sell loot
Guilds or training halls
adventure hooks/politics
A good template to start with?
DethStryke said:Important NPCs, equipment shops, local authorities, and other people in the world are all NPCs that I make index cards for and pull when I need them...the key is making the NPC card vague enough to be useable anywhere but specific enough to make it feel like a well rounded person.