I am responding to the thread as I read it. To me it seemed very clear in a range of posts that the technical device of "backgrounding" that @
Hussar mentioned was just an instance of, or useful expostiroy proxy for, a broader range of considerations about how fiction is established, handled etc. I feel that my discussion with @
Sadras is operating under that understanding and while obviously we have different views about what makes for good GMing I don't think there are any conceptual or terminological confusions affecting our discussion. (Maybe @
Sadras will correct me on that!)
The argument about whether "backgrounding" prevents consequences was premised not on the fact that it is "not a focus of play" (as per @
Imaro's post just upthread) but on the fact that "the DM is hands off about it" (from the same post). I have posted an example in which
the GM was hands off about the demands of allegiance - ie the players decided this - but in which
consequences most definitely ensued. That is sufficient to refeute the claims made. If soemone now wants to say that all the action really is not in regard to the GM being hands off but rather their being no focus, well go to town but that's a different discussion.
As far as "one man theatre" is concerned: about 70 posts upthread @
Imaro said " in a cooperative game where we should all be contributing and building the fiction the player wants a specific story that they have already decided upon... thus my impression that it is engaging in one man theater"
Nothing there about a lack of focus - it was all about whether the player deciding on the story of the god/patron would be "one man theatre" ie it was about the distribution of authorship responsibilities. And that is what my example addresses.