D&D General What do you actually like about D&D?

I like D&D as is, I have an interest in new rules and stuff like that. Which is why I hang out here.
There rules I would like to see added.
But it mostly does what I want in a way I am familiar with. My players are happy with the current rules.
 

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While D&D is no longer my go to game, it will always be a beloved option. I love seeing how it changes through the years, but is always a bit familiar. The gateway to the hobby for most gamers.
 

Well now that I've been playing D&D for over a decade, I can safely say Nostalgia has a big part of it. The clatter of dice on the table, the smell of beer and pretzels, pushing painted (and unpainted) figures around my well-loved vinyl battlemap, worn and stained from a decade of battles. The whole experience is comforting, like a warm blanket.

Nostalgia aside, I really like the basic D20 system. D20 + Mod is simple and gratifying to me, even if there are better options (I think BRP is incredibly elegant and crunchy simultaneously.) Ability Scores and Classes, Feats and Spells, all of that stuff is fun to play with, even if its flawed, unbalanced or confusing. I just like it.

Similarly I enjoy the genre of D&D. I don't mean Fantasy, I mean D&D as a genre. "Dungeon Fantasy" I've seen it called sometimes, but that specific Milieu of fantasy inspirations that melt together to form something weird but familiar. The classes and races we've all come to love, going up against classic monsters like goblins and dragons, before descending to fight uniquely D&D monsters like Beholders and Mind Flayers. Its the result of decades of D&D campaigns creating an identity for the game that no other game has, and persists mostly regardless of setting.

There are lots of other fantasy RPGs out there, some might even be better, but nothing does D&D as good as D&D does it. (Pathfinder too, but they're basically different flavors of the same thing, IMO.)
 

As far as myself, it’s the only rpg I care to play. I first played in the early 80s when some older kids took me under their wing as they were desperate for a player.
Not to call you out, but I find it interesting you don't actually answer your own question and explain what it is you like about D&D -- other than it being formative (which a lot of us in this thread have been saying, even if D&D is not the only RPG we like to play). So what about D&D do you actually love?
 

Why do I love D&D?
The wonderful art
The magic of the old Dragon, Dungeon, Dungeoneer and early White Dwarf magazines
The friends I’ve made over 46 years of playing
The miniature figures I’ve painted
Teaching my grandkids to play
The wonder of my very first game
The old Swords & Spells battles
D&D club back in school
The Caves of Chaos
Owlbears
The epic battle in Nosnra’s great hall
Eclavdra
The Lost Caverns of Tsojcanth
The sub-culture over the years
EN World
What it offered to a kid from a dysfunctional background
10’ poles
Greyhawk
Wilderlands of High Fantasy
The fact that NFL players now play D&D
Playing the game in ruined castles and Neolithic sites
Games Days in the Royal Horticultural Hall
The openings into Gamma World, Runequest, WFRP etc
The name of the game

And that is just a starting list.
 

Familiarity and popularity are a big thing for sure, it's easy to find people willing/actively playing it, and I know the system fairly well. Am I happy with it? Sure, it does mostly what I want and I feel like this version strongly encourages changing anything I'm not fond of. I wouldn't say its my favorite RPG (that would go to Savage Worlds), but it's probably second ... or third?
 

The genre. The luck of the dice, and randomness. The open-ended try-whatever-the-hell-you-want paradigm. The ability to both play someone different than me and to view a different world through their eyes. The whimsy. The gamble on my character becoming a superstar when most likely it'll die trying.

And the laughter around the table.
All of the things @Lanefan said. Also quite fond of most of the (pre-WotC) setting lore built up over the years.
 

The people around the table.

But regarding D&D 5e itself, the core experience is really strong (that is, the combat pillar at levels 3-10 or so). Which is, to be honest, most of what I need support for in my gaming - I'm able to fill in the gaps for interaction and exploration rather more easily than for combat, and have almost never ventured into higher levels anyway.

But it shouldn't be any great surprise that most of the internet is filled with negative takes. Saying "I like it" generally doesn't require any great explanation beyond that, whereas if you're being critical there's an onus on you to explain why you don't like something. And if you have a million people each of whom have one or two specific peeves, that very quickly adds up.
Are we just talking about 5e? Then my answer would mostly be it's the easiest game to get players for.
 



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