Hmm...
Hardest? Not that many. Most were pretty much pushovers. The last couple of fights in Dark Queen of Krynn were pretty tough, but there are ways around it (and others):
For the Dark Queen of Krynn, you really needed a caster with 19 Dex (for the initiative). Give him Cone of Cold. All those stupid Rogue Mages have Fireshield Cold on at all times. Hitting them in melee is ugly (double damage to you). Hitting them with DBF is a waste of time (they save 99% of the time and so don't get damaged). Anything of 4th level and below is a waste of time (they have Globe of Invulnerability on 24/7). Cone of Cold, however... 5th level, cold damage (doubled because of the Fireshield), no cap. You just need to go first. I was doing 500+ damage against them with my high level wizards. The mages only had 37 hp, but the Enchanted Bozaks halfway through the game...
The last fight was basically about 30 dragons of all the five chromatic colours in 4-5 groups. The trick is to have all your party members run away from the gnome NPCs they give you at the start of the fight. The dragons go after the biggest bunch of mooks to breathalize, and that's what the gnomes are for. After that, DBF the lot and you are sweet.
The toughest fights in DQK were actually the Beholder fights. They were 100% immune to magic, pretty good AC, lots of hp, and 4 save-or-die/suck attacks per round as free actions.
The Red Dragons (yes plural) in Shadows Over Mystara (the arcade game) were a piece of cake. I played the Fighter and finished the game in one credit. It was 90 mins later, but I finished it... You just need to know all the tricks involved, like dual wielding to kill the lich, rings of lightning for the spectre, and oil potions carpet bombing for the darned drow leader (before he hasted himself).
The two dragons second to last fight in NWN were pretty tough. I played a TWF Fighter/RDD and those guys were stomping all over me (can't kill one fast enough before it or its partner knockdown locked me). In the end, I did the whole run around with boots of haste and pepper them with arrows trick. It took me almost 400 arrows, but I managed to nail them in the end. The second run through with a Druid was much easier. They never saw the Firestorm/Flame Strike spam coming...
Morag was pretty easy. I just ran right through the blade barrier and sucked up the damage as the Fighter before beating the tar out of the statues. As a Druid, it was the centre of a Greater Dispel spam.
As for Drizz't in BG, well, there is this island from where you can see the other bank. Your party stay on the island and Drizz't is stuck on the other side. I opened up with Stinking Cloud and Web
Hardest? Not that many. Most were pretty much pushovers. The last couple of fights in Dark Queen of Krynn were pretty tough, but there are ways around it (and others):
For the Dark Queen of Krynn, you really needed a caster with 19 Dex (for the initiative). Give him Cone of Cold. All those stupid Rogue Mages have Fireshield Cold on at all times. Hitting them in melee is ugly (double damage to you). Hitting them with DBF is a waste of time (they save 99% of the time and so don't get damaged). Anything of 4th level and below is a waste of time (they have Globe of Invulnerability on 24/7). Cone of Cold, however... 5th level, cold damage (doubled because of the Fireshield), no cap. You just need to go first. I was doing 500+ damage against them with my high level wizards. The mages only had 37 hp, but the Enchanted Bozaks halfway through the game...
The last fight was basically about 30 dragons of all the five chromatic colours in 4-5 groups. The trick is to have all your party members run away from the gnome NPCs they give you at the start of the fight. The dragons go after the biggest bunch of mooks to breathalize, and that's what the gnomes are for. After that, DBF the lot and you are sweet.
The toughest fights in DQK were actually the Beholder fights. They were 100% immune to magic, pretty good AC, lots of hp, and 4 save-or-die/suck attacks per round as free actions.
The Red Dragons (yes plural) in Shadows Over Mystara (the arcade game) were a piece of cake. I played the Fighter and finished the game in one credit. It was 90 mins later, but I finished it... You just need to know all the tricks involved, like dual wielding to kill the lich, rings of lightning for the spectre, and oil potions carpet bombing for the darned drow leader (before he hasted himself).
The two dragons second to last fight in NWN were pretty tough. I played a TWF Fighter/RDD and those guys were stomping all over me (can't kill one fast enough before it or its partner knockdown locked me). In the end, I did the whole run around with boots of haste and pepper them with arrows trick. It took me almost 400 arrows, but I managed to nail them in the end. The second run through with a Druid was much easier. They never saw the Firestorm/Flame Strike spam coming...
Morag was pretty easy. I just ran right through the blade barrier and sucked up the damage as the Fighter before beating the tar out of the statues. As a Druid, it was the centre of a Greater Dispel spam.
As for Drizz't in BG, well, there is this island from where you can see the other bank. Your party stay on the island and Drizz't is stuck on the other side. I opened up with Stinking Cloud and Web
