And, maybe one day, people will accept that 5e is fundamentally different from 3.5, that crunch is certainly not at the core of it, and that not exploring it stems from the same philosophy of having a game that is accessible to all without the need of special jargon and explanations (and which is certainly part of what made 5e a success). Whatever happens with the 2024 version of 5e, I really, really hope that it stays on the line that 5e has walked since it was created with a heavy resistance towards providing more crunch, as it was the uncontrolled multiplication of crunch was the downfall of 3e (which had great ideas at its core nonetheless).