If a character's backstory or ambitions point toward a certain PrC -- or it's just a PrC I want to play -- then I will plan out the character to that point, satisfying the requirements.
I then use the mechanics of where I want to go as a framework for roleplaying and backstory of the character.
Everything else is shaped by the adventure itself; I try to leave some of it open to be influenced by the world.
The only characters I plan all the way out are the ones that require multiple PrCs to work -- for example, a wizard/whatever/archmage.
I then use the mechanics of where I want to go as a framework for roleplaying and backstory of the character.
Everything else is shaped by the adventure itself; I try to leave some of it open to be influenced by the world.
The only characters I plan all the way out are the ones that require multiple PrCs to work -- for example, a wizard/whatever/archmage.