ThatGuySteve
Explorer
Skills
Make the "Skills with Different Abilities" variant rule standard. No default X skill with Y ability, player and DM can make a judgement call on a case by case basis.
Prestige Classes
Make them more like Paragon Paths from 4E. No multiclassing. At a certain level you choose one you qualify for and get abilities in addition to class abilities.
Epic Level
Not a huge fan of level 20+ play personally, only played one campaign to 30th level in 4E where epic level was core.
Like the 4E concept of Epic Destiny though. Could be introduced earlier than 20th level though. Goals like become a lich, demigod, dragon (Darksun style).
These might not be strict 'gain this ability at X level', but more of a formal method of identifying to the DM what your character goal is and what steps need to be completed to achieve it.
Eg at 15th level you choose Lich as your Destiny. Your DM now knows they need to seed the following steps through the final levels of play: discover the ritual, craft a phylactry, perform the ritual. Once all steps are done, you gain X, Y, Z.
Make the "Skills with Different Abilities" variant rule standard. No default X skill with Y ability, player and DM can make a judgement call on a case by case basis.
Prestige Classes
Make them more like Paragon Paths from 4E. No multiclassing. At a certain level you choose one you qualify for and get abilities in addition to class abilities.
Epic Level
Not a huge fan of level 20+ play personally, only played one campaign to 30th level in 4E where epic level was core.
Like the 4E concept of Epic Destiny though. Could be introduced earlier than 20th level though. Goals like become a lich, demigod, dragon (Darksun style).
These might not be strict 'gain this ability at X level', but more of a formal method of identifying to the DM what your character goal is and what steps need to be completed to achieve it.
Eg at 15th level you choose Lich as your Destiny. Your DM now knows they need to seed the following steps through the final levels of play: discover the ritual, craft a phylactry, perform the ritual. Once all steps are done, you gain X, Y, Z.