Thomas Shey
Legend
In PF2's defense, you can kinda go through the book in order and build a character organically. You pick ancestry and get your heritage feat (listed in that section), stat increases, and traits. Then background and get that stuff. Then your class neatly lists what you get, the optional subclasses, the class feats (organized by level). It's not bad at all.
There's some issues with "Let's go through the classes and pick out the things listed there. Then let's look at the skills and see what we actually want good there. Then the non-class feats and do the same. And then, if we're playing a spellcaster, go through the options there. Oh, and let's look through the armor and weapons and see what seems useful and fun there." But that's an issue in any detailed RPG, even moreso in the exception-based designs that dominate the D&D-adjacent market. Its kind of the price of doing business.