GreyLord
Legend
In reply to the original question...3e was what caused the OSR Revival.
It depends on what you DEFINE as OSR though. I don't see what I DEFINE as OSR being really any bigger now than it has previously. What has happened is a slow burn. Just like a rock rolling down a hill gathers more dust, so did the OSR. However, comparatively to things like D&D, or PF, it's not all that big per se.
Now if you consider things that say they take the spirit of the old types of games (like DCC), that's a different matter. If you are attributing it to that I WOULD say that was kicked off with 4e. When they started putting down the current version of D&D in order to promote 4e, I think that made enough people upset that they looked for alternatives...and things that were not actually OSR (in my opinion, OSR is more of direct remakes of D&D via the OGL) took root as alternatives or easier options to follow.
However, the original OSR movement (and indeed the name in some ways) was more a 3e creation giving birth to the idea of OSRIC (which is NOT an OGL creation) and probably given much more power with Gygax's endorsement (though not completely OSR, similarly enough to D&D Basic rules with a modified item called Siege, that it could be seen with very close similarities) of Castles and Crusades.
I've heard that C&C is one of the best selling RPG's of this type of movement (though not OSR itself) and that most of the OSR rpgs actually do not make that huge of a profit (comparatively to something like PF) though DCC may be making more than that in and of itself.
I still think the OSR movement itself is rather small and the revival you've seen is still the continuation of the stone that started rolling back in the 3e days as a result of the old schoolers and that edition war.
It depends on what you DEFINE as OSR though. I don't see what I DEFINE as OSR being really any bigger now than it has previously. What has happened is a slow burn. Just like a rock rolling down a hill gathers more dust, so did the OSR. However, comparatively to things like D&D, or PF, it's not all that big per se.
Now if you consider things that say they take the spirit of the old types of games (like DCC), that's a different matter. If you are attributing it to that I WOULD say that was kicked off with 4e. When they started putting down the current version of D&D in order to promote 4e, I think that made enough people upset that they looked for alternatives...and things that were not actually OSR (in my opinion, OSR is more of direct remakes of D&D via the OGL) took root as alternatives or easier options to follow.
However, the original OSR movement (and indeed the name in some ways) was more a 3e creation giving birth to the idea of OSRIC (which is NOT an OGL creation) and probably given much more power with Gygax's endorsement (though not completely OSR, similarly enough to D&D Basic rules with a modified item called Siege, that it could be seen with very close similarities) of Castles and Crusades.
I've heard that C&C is one of the best selling RPG's of this type of movement (though not OSR itself) and that most of the OSR rpgs actually do not make that huge of a profit (comparatively to something like PF) though DCC may be making more than that in and of itself.
I still think the OSR movement itself is rather small and the revival you've seen is still the continuation of the stone that started rolling back in the 3e days as a result of the old schoolers and that edition war.