cbwjm
Legend
Sounds great for dragon canon.European heraldry is a very poor source of Dragon canon, in that you get four, two and no legged dragons, some dragons the size of a horse, some with wings, some without and any number of heads
Sounds great for dragon canon.European heraldry is a very poor source of Dragon canon, in that you get four, two and no legged dragons, some dragons the size of a horse, some with wings, some without and any number of heads
PF2 does something like this with their Ancestry feats. Each Ancestry receives an Ancestry feat at levels 1st, 5th, 9th, 13th and 17th level. As an example of what I mean, this link from the Archives of Nethys website shows what you will get for being a human in PF2.Funny enough, I’ve been thinking of greatly expanding the species and their features, along with giving them species specific feats that they can take in addition or general feats to create more mechanically distinct options that can be mixed and matched along side classes for greater options.
This is super subjective, but I feel like there was a shift in either the game culture or in the game presentation that started during 2e and carried on into 3e.Settings used to be more fluid, I've noticed. Back in the TSR days, if a new supplement or Dragon magazine article came out and said "hey, here's this new class or race" and provided lore for what campaign settings it could fit in, an individual DM might not allow it, but I don't recall anyone saying "x doesn't belong in y setting". Maybe this was just because the internet wasn't quite a thing yet, maybe it was because with Spelljammer and Planescape, TSR's worlds were more cosmopolitan, with it not being a big deal if a Tinker Gnome from Krynn hitched a ride on a spelljammer and landed in Waterdeep or a Bariaur stepped into the wrong portal and found himself in the Free City of Greyhawk.
By the time WotC took over stewardship of the IP, the existence of Aasimar and Tieflings wasn't contested, and we got a ton of new things too, like Genasi, and several books devoted to dragonkind which gave us "draconic" PC options, (like say, Silverbrow Humans).
so what is so different about player options?I think most tables do not have discussions like this. They don't analyze the existence of mudmen societies in the world in order to justify their presence in an encounter.*
I for one like to allow for mystery and the unknown within the game, so I don't question this stuff. If, as the Dungeon Master, I set up something nonsensical (like including mudmen in an encounter without thinking about their place in the world) and a player presses me on it, i appeal to the unknown, either, "This is unknown to your character," or "An old wive's tale says that men made from mud are born from rotten food carried away into the forest by birds, so eat your vegetables! Your character didn't know they really existed until now."
*Except as a joke while cracking open another peanut.
Thinking about it more, it's because they're player-facing.so what is so different about player options?
The original Greek dragon (and the monster that the word came from) was a sea monster and had flippers.European heraldry is a very poor source of Dragon canon, in that you get four, two and no legged dragons, some dragons the size of a horse, some with wings, some without and any number of heads
When did dragons acquire the four legs and two wings depiction? At least for the Dungeons and Dragons boffery. This may have occured rather recently.The original Greek dragon (and the monster that the word came from) was a sea monster and had flippers.
Many think the "modern" dragon originally was Typhon, who was a winged sphinx like thing with a dragon tail. Zeus defeated him making him king of the gods. The most powerful monster in Greek mythology
I think what we think of today as dragons in the Hollywood sense is modern and heavily influenced by dinosaur sCiEnCe!When did dragons acquire the four legs and two wings depiction? At least for the Dungeons and Dragons boffery. This may have occured rather recently.
I usually defer to Saint George when I imagine dragons...but in art the dragon has however many legs the artist thought to give it. Four, two, or even none. It usually has wings though.