What is the Worst Class in D&D?

What is the worst designed class in D&D?

  • Barbarian

    Votes: 7 2.5%
  • Bard

    Votes: 78 28.1%
  • Cleric

    Votes: 7 2.5%
  • Druid

    Votes: 19 6.8%
  • Fighter

    Votes: 5 1.8%
  • Monk

    Votes: 16 5.8%
  • Paladin

    Votes: 4 1.4%
  • Psion

    Votes: 29 10.4%
  • Psychic Warrior

    Votes: 14 5.0%
  • Ranger

    Votes: 75 27.0%
  • Rogue

    Votes: 1 0.4%
  • Sorcerer

    Votes: 18 6.5%
  • Wizard

    Votes: 5 1.8%

Remathilis

Legend
This one is self-explanitory, which class is the worst designed in third edition (via the unrevised rules).

The nominee's are:

Barbarian: One trick pony thanks to limited rage, all offense, no defense.

Bard: Jack of few skills, master of nothing. Poor at almost everything he does.

Cleric: Relies on heavy buffing to be useful. Domains too weak or too stong, based on deity.

Druid: Poor armor, stupid weapon restriction, situational spells, and confusing wildshape.

Fighter: boring at high levels, Charm bait thanks to poor saves.

Monk: Lots of weak or uninspiring class abilities. Poor fighter, poor scout, class abilities come too late (Ki strike). Poopy multi-class restriction.

Paladin: Three levels awesome, 17 levels boring. Poopy multi-class restriction.

Psion: Multiple stat dependency, powers that don't scale, much of his area of concern covered by cleric or wizard.

Psychic Warrior: Like a cleric, but he CAN'T HEAL!

Ranger: Poopy TWF, not enough skill points, too dependent on DM to make his class abilities useful.

Rogue: Sneak Atk too situational, poor offense and adequate defense. Easy to kill in melee.

Sorcerer: 45 spells, period. No useful skills or bonus feats like wizard, familiar a liability, slower spell progession.

Wizard: Spellbook and familiar liability, very dependent on magic items to say competitive, very fragile, weak to start, powerful at end.
 
Last edited:

log in or register to remove this ad


I hate psionics in a sword and sorcery game. So it was tough to choose between Psion and Psychic Warrior, but I went with Psion. I really don't feel they even belong on this list. They are not Core Classes, they only appear in a suplement. If they weren't on the list hte decision would be tougher, bu from a design point of view I'd go with the Ranger. Rangers are too front heavy, making them flawed from a design aspect.
 

I think I voted wrong.

I put in Ranger because it was the class I felt I needed the most house rules to fix.

But, then, I don't have any House Rules for Sorcerer because there are simply no house rules that can fix the Sorcerer's complete lack of spell choice flexibility without making him a Wizard. A really poor class to my eyes.

If anyone cares, the Bard did make it to the final three.

Irda Ranger (who is really, really wants to play a well thought out and playtested Ranger that isn't fixated on one weapons style or racial enemy when no other warrior classes are.)
 


diaglo: I was keeping to typical PC classes. I didn't think NPC classes or Prestige classes would make this fair.

Larry: I included the psionic classes for a.) a mechanical comparison, b.) there are lots of games that use them and c.) they are at least vague supported by WotC and d20 publishers, thanks to Mind's Eye, the Epic Level Handbook, and the SRD.

Thanks everyone for voting.
 


Bard is worst

I really don't like the Bard as a class. We have a Bard in our party and he really can't do anything right. When fighting up front he gets his behind whooped because of low AC and HPs in addition to a low Att bonus. When casting spells he's totally inferior to all other casters and just doesn't make a difference and when using skills he's bested by almost anyone else who also gets 4+ base skill points per level. Someone might like that concept but IMHO this class is so weak in comparison to other classes that it's not fun to play one.

~Marimmar
 

I voted Bard just because of the potential the class had. I just dont think that this implementatoin of it is acceptable. Hopefully it will be neat after the changes when he actually becomes a Diplomat instead of a Jack.
 

Yeah, I agree with Mr. Fitz - psionics are kinda a terciary thing in any campaign I run, and the one time I tried it everything from mind flayers to formians were pushing the PCs around. Wasn't fun.
 

Remove ads

Top