Blue
Ravenous Bugblatter Beast of Traal
Most of these feel a bit cliche.
I picked the first as the least overdone. It's always apes in jungles, but at least it's not a standard European terrain.
The desert was the most interesting part, the cult is a standard trope.
Future-Tech-in-D&D has a long half-life, just a little bit of it is enough for a whole campaign. (Unless the whole campaign is about it.)
I picked the first as the least overdone. It's always apes in jungles, but at least it's not a standard European terrain.
The desert was the most interesting part, the cult is a standard trope.
Future-Tech-in-D&D has a long half-life, just a little bit of it is enough for a whole campaign. (Unless the whole campaign is about it.)