tafkamhokie
First Post
I know everyone's game is a bit different, but the +1 (or +2 or +5 or whatever) from the bard has made many a fight. Sure, a +3 is not a huge statistical boost. But statistics don't matter when half the party is unconscious and the barbarian just missed his crit confirmation roll on the BBEG by 2. The right bonus in the right place is a game changer even if it is statistically insignificant.
My current game is around 17th level and the bard can put out a +6 song right now. It is truly disgusting how much power that adds to the bruisers. Usually, that is converted into a power attack for a total of +18 to damage per hit. Even for the monk who doesn't power attack much because of the lack of a 2 handed weapon, +6 to damage to each of their 5 or 6 attacks per round adds up in a hurry too.
Even at low levels, "and +1 for the singing" became a running joke simply because of how often people would miss by one, only to be bailed out by the bard.
Is a bard a good replacement for a rogue, wiz/sor, clr, or bruiser? No. But in a five-man party, they become interesting and in a 6 man party, they become devastating just because they bring something new and different to the table.
My current game is around 17th level and the bard can put out a +6 song right now. It is truly disgusting how much power that adds to the bruisers. Usually, that is converted into a power attack for a total of +18 to damage per hit. Even for the monk who doesn't power attack much because of the lack of a 2 handed weapon, +6 to damage to each of their 5 or 6 attacks per round adds up in a hurry too.
Even at low levels, "and +1 for the singing" became a running joke simply because of how often people would miss by one, only to be bailed out by the bard.
Is a bard a good replacement for a rogue, wiz/sor, clr, or bruiser? No. But in a five-man party, they become interesting and in a 6 man party, they become devastating just because they bring something new and different to the table.