pogre
Legend
One of two methods are allowed:
1. Method One -
Choose one of the following arrays:
A. 17, 14, 13, 12, 10, 10 = 32 points
B. 18, 14, 12, 11, 10, 9 = 32 points
C. 16, 16, 14, 11, 10, 9 = 32 points
D. 16, 14, 12, 12, 12, 12 = 32 points
- OR –
2. Method Two –
A. Arrange the following array for characteristics first:
16, 14, 13, 11, 10, 9 = 27 points
B. Choose a Race and apply appropriate modifiers.
C. Roll 6d6 and adjust your characteristics scores as follows:
For every 1 move Strength up 1
For every 2 move Dexterity up 1
For every 3 move Constitution up 1
For every 4 move Intelligence up 1
For every 5 move Wisdom up 1
For every 6 move Charisma up 1
Re-roll any dice that move the character’s abilities over racial starting limits.
1. Method One -
Choose one of the following arrays:
A. 17, 14, 13, 12, 10, 10 = 32 points
B. 18, 14, 12, 11, 10, 9 = 32 points
C. 16, 16, 14, 11, 10, 9 = 32 points
D. 16, 14, 12, 12, 12, 12 = 32 points
- OR –
2. Method Two –
A. Arrange the following array for characteristics first:
16, 14, 13, 11, 10, 9 = 27 points
B. Choose a Race and apply appropriate modifiers.
C. Roll 6d6 and adjust your characteristics scores as follows:
For every 1 move Strength up 1
For every 2 move Dexterity up 1
For every 3 move Constitution up 1
For every 4 move Intelligence up 1
For every 5 move Wisdom up 1
For every 6 move Charisma up 1
Re-roll any dice that move the character’s abilities over racial starting limits.