In 3.5 it was Babau with greater invisibility ring? At least it attacked without breaking invisibility.
party of rogue3/fignter3, ranger 7, paladin 7?, fighter/wizard 7 and half orc barbarian 7. If I recall correctly. We were just wiped out of existence with paladins sword +1 being the only magical weapon in group (low magic campaign and at that moment magical itemes costed 3x PHB price). And paldin being the only one capable of "seing" it with it's detect evil. Well its dispell magic dispelled almost every magic potion and effect we had. I had couple of potions that made me capable of ignoring its DR, well died before could hit. It turn was sneak attack and critical -> -9 from one attack and next round dead. I think that paladin lost his weapon after one hit due to babaus protective acid.
There were some bad tactics, but still... wasn't TPK because DM thought that it was enough and babau grapped some dead as food and teleported away. three dead, one at negatives and one with low HP.
EDIT: Wait a minute. That wasn't first. First was human Barbarian 12 killed by team mate with Sacrificial Heart spell.
DM made character who hated whips. His father whipped him as kid untill he lost it and raged, hit him good, broke the whip and left. Well two new ahracter were introducted to campaing and he arrived with quite egocentric wizard that annoyed the ones hosting us. So they told to other PC's teach us a leasson. I hadn't done anything wrong and a Bard took his whip and hit me... Only thing I could think was that after all childhood events he couldn't do nothing but rage. Things startted to look bad for them because raged angry barbarian charging (going to bard) and hitting the bard GOOD (with bare hands). Then other player with cleric character cast 6.th level Scarred Land spell Sacrificial heard. Save or die. 1 or 2 means death with barbarians good fort save. ROLL and 2. about 15-30 mins of game play with them and I am dead. Killed by team mate.
On second session he was killed by a golem
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party of rogue3/fignter3, ranger 7, paladin 7?, fighter/wizard 7 and half orc barbarian 7. If I recall correctly. We were just wiped out of existence with paladins sword +1 being the only magical weapon in group (low magic campaign and at that moment magical itemes costed 3x PHB price). And paldin being the only one capable of "seing" it with it's detect evil. Well its dispell magic dispelled almost every magic potion and effect we had. I had couple of potions that made me capable of ignoring its DR, well died before could hit. It turn was sneak attack and critical -> -9 from one attack and next round dead. I think that paladin lost his weapon after one hit due to babaus protective acid.
There were some bad tactics, but still... wasn't TPK because DM thought that it was enough and babau grapped some dead as food and teleported away. three dead, one at negatives and one with low HP.
EDIT: Wait a minute. That wasn't first. First was human Barbarian 12 killed by team mate with Sacrificial Heart spell.
DM made character who hated whips. His father whipped him as kid untill he lost it and raged, hit him good, broke the whip and left. Well two new ahracter were introducted to campaing and he arrived with quite egocentric wizard that annoyed the ones hosting us. So they told to other PC's teach us a leasson. I hadn't done anything wrong and a Bard took his whip and hit me... Only thing I could think was that after all childhood events he couldn't do nothing but rage. Things startted to look bad for them because raged angry barbarian charging (going to bard) and hitting the bard GOOD (with bare hands). Then other player with cleric character cast 6.th level Scarred Land spell Sacrificial heard. Save or die. 1 or 2 means death with barbarians good fort save. ROLL and 2. about 15-30 mins of game play with them and I am dead. Killed by team mate.
On second session he was killed by a golem

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