What new "nonmagical" classes will be coming out?


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Barbarian. That's about it, since PHBII doesn't have "Martial" in it.

The "Martial Power SOurce" won't have new classes, just new "builds" for existing classes.
 

If the barbarian is nonmagical, then the druid also has to be nonmagical; how can a power source be magical in nature for one class, but not for another?
 

If the barbarian is nonmagical, then the druid also has to be nonmagical; how can a power source be magical in nature for one class, but not for another?
Because the non-magical one is tapping into the source in a different fashion? Druid: "I'm bendin' nature man! I'm usin' nature magic man!" Barbarian "I am tapping into my inner beast, man. I'm one with the primal force of myself."
 

If by non-magical you mean non-spellcastery then barbarian, monk, samurai, and a primal striker may fit those bills. they may be smacking things with mostly internalized power source useage.

If you mean no supernaturalness, then only martial classes will likely fit your tastes, and there are no rumors of any more.

technically psionics isn't magical either. probably not what you meant though,
 


If you mean no supernaturalness, then only martial classes will likely fit your tastes, and there are no rumors of any more.

... and not much room for others that would apply in most D&D settings, either. I mean, you could sort-of squeeze in a Swashbuckler as a lightly-armored martial defender. And maybe a non-mystical martial artist and a mounted warrior type.
 

... and not much room for others that would apply in most D&D settings, either. I mean, you could sort-of squeeze in a Swashbuckler as a lightly-armored martial defender. And maybe a non-mystical martial artist and a mounted warrior type.
Part of the problem is the overlap between supernatural warriors and purely martial warriors. Take a lightly armored, asian-themed "wandering swordsman" archetype- it could be made as a purely martial character, or it could be made with ki powers. Probably the best way to run things would be to declare it a ki character class, then make two builds- one that's heavy on the supernatural ki elements, and one that uses the more physical ones.
 

You can even argue that no class in 4E is nonmagical as the only really satisfactory explanation of encounter/daily exploits which doesn't falls apart is that they are also magic powered.
 

You can even argue that no class in 4E is nonmagical as the only really satisfactory explanation of encounter/daily exploits which doesn't falls apart is that they are also magic powered.

It's the only satisfactory explanation to you because you reject anyone else's explanations out of hand, since it doesn't fit your pre-conceived notion that magic is the only satisfactory explanation. You won't accept any other explanations because you've already decided that there are no other explanations.
 

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