What old setting would you like to see republished?

What old setting would you like to see republished?

  • Darksun

    Votes: 116 31.4%
  • Planescape

    Votes: 152 41.1%
  • Birthright

    Votes: 81 21.9%
  • Ravenloft

    Votes: 61 16.5%
  • AlQadim

    Votes: 88 23.8%
  • Spelljammer

    Votes: 89 24.1%
  • Greyhawk

    Votes: 130 35.1%
  • Mystara

    Votes: 74 20.0%
  • Council of Wyrms

    Votes: 24 6.5%
  • Maztica

    Votes: 25 6.8%
  • Kara Tur

    Votes: 67 18.1%
  • Other

    Votes: 22 5.9%
  • None

    Votes: 15 4.1%

I am particularlly interested in Birthright because it raises the political bar and I never got the opportunity to play it back in the day.
 

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Wik said:
Yeah! JAKANDOR ROCKS!

The concept is better than the execution. I would definately want to see it revived for 4e along with Dark Sun and a completely revamped Spelljammer. I expect to see the 12th edition of Gamma World/Metamorphosis Alpha as it is still the best science fantasy setting.
 

I would say:

-Planescape: My absolute favourite. I understand that some people despise the metasetting element, and I actually agree when it is forced upon pre-established settings. However, Planescape can be played as itself, not as the "thing stuck between this world and the other".

-Dark Sun: I always liked the post-apocalyptic & magic style of this setting, which I played not as much as I would have liked.

-Ravenloft: Not quite sure why, but this setting has always been interesting for me. Perhaps the fact that one of the best campaigns I remember playing was set in the Demiplane of Dread has something to do with it.
 


pawsplay said:
I really liked Mystara. Back before it had that name, really. It just had a nice chivalric romance feel to it, along with all that swords-and-sorcery stuff.
"The Known World" was an interesting place I'd like to see it again for a new edition.

meomwt said:
And Council of Wyrms. This would probably work fine in small doses, but isn't it cool to be a Dragon and eat stuff?
The most fun I've had as either a player or DM has involved the use of outrageous monster PCs.
 


Asmor said:
I don't know several of those settings, but of those I do, they're all pretty much the same.

Kara-Tur: Standard Fantasy in an Oriental Wrapper
You can play Kara-Tur as just another fantasy setting, but there's a lot more richness of style if you're willing to work for it.

Honor has an important role in the game. Players must fulfill obligations and be true to their word or find that it becomes much more difficult to get ahead in the game. This is as much true for samurai as it can be for rogues.

There's not much in the way of dungeon crawls, as most adventures are quest- or intrigue-based. Sometimes you can complete a long quest and for your work be given land, a fancy weapon or two, and a new command. Gaining material wealth isn't as important as its not a measure of success in the setting.

I like Kara-Tur more than Rokugan because it has more of a sandbox appeal. There's parts that correspond to most all East Asia, so you can run a wide gamut of adventures. From samurai military action to kung-fu fighting monks to barbarians riding the steppes.
 


WayneLigon said:
None of those, not a single one. Time to move on.

QFT. Hate to say it, but, if Eberron is any indication, there are still interesting new settings out there that D&D has yet to explore. I would much rather see something original, especially given that the fluff from these old settings is still usable.
 

Al-Qadim
Greyhawk
Eberron
Kara-Tur
Planescape
& FR

These represent the broadest ranges of the different types of fantasies that I'm interested in. The problem with making new settings is that the time and effort required on all levels would be daunting and variations on a theme even of different game systems.
 

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