The RAI (not RAW, and in conflict with other RAI, but RAI nonetheless) that an hour of fighting doesn't interrupt a long rest. An hour. About the duration of 120 average combats. In encounters, enough fighting to level from 1 to 20.Pick one thing from any edition of D&D, Pathfinder, or 13th Age that you hate with the passion of 1,000 burning Balrogs. Say what it is, and then make a joke or humorous comment about it.
No nit-picking on responses, or contradicting the person who hates it, this is a + thread. Feel free to make a better joke or commiserate with an experience showing why you agree.
Off-thread a bit: check out Dungeon Crawl Classics, if you haven't already. It's a great solution to basically everything I want in a TTRPG. Every class has its own thing but it's still very rules-light - even with the roll-every-time spellcastng system. It also has my favorite XP system of any game I've ever played, and that's before we get to the amazing and awesome art/cartography!I've come around to loving race as class. I like that everything you need for your character is in one place. It's actually less problematic for me than a game with asi and class limitations based on race.
Oddly the game that made me see the value of this is mork borg.