What systems are you playing these days?

A supers game using HERO System 5th Edition. A lot like Mutants and Masterminds, except slower, more complex and less flexible.

M&M is a great game for sure, but I don't think it is actually more flexible than HERO (both are pretty close).

It does have a very good compromise between complexity and flexibility, though. :D


I also like the HERO initiative system.

Back then, when we played Shadowrun 2nd Edition, I made an action-point-based initiative system for that game, which uses some elements from the HERO system. Worked very well and combat was very fluent with it, even though it was quite complex. :lol:

Bye
Thanee
 

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RuneQuest (Mongoose Edition), Dragon Warriors

My RuneQuest game goes on, and I'm really enjoying the Mongoose revamp of the rules. I've also started experimenting with Dragon Warriors, which I got hooked on after the freebie at Free RPG Day, this year...
 

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