Parmandur
Book-Friend, he/him
You know, the very fact you doubt what I say I am is pretty rude IMO. So, I've erased my response.
I mean, you see the irony in being offended at "not being believed" given the context, right?
You know, the very fact you doubt what I say I am is pretty rude IMO. So, I've erased my response.
As a mathematician and statistician, I don't trust their data any more than the poll results here. Statistics can nearly always be twisted and turned to favor those collecting the data. So, until I get to see the WotC data first-hand (which I know isn't going to happen), I am not going to trust it any more than what we can get from here doing polls.
Also, as I have said repeatedly about the D&D Beyond data, a significant amount of those builds are PCs that are never played, which is another reason.
Finally, I think WotC skewed the information (not intentionally, btw) by presenting Feats as optional instead of the standard, with picking an ASI +2 as the option.
Anyway, IIRC you don't play with feats, do you? (I could be wrong and might be thinking of another poster...)
D&D Beyond controls for builds not being used, and controlled that way has a sample size of tens of Millions of characters.
Even granted maximum pessimism about Beyond's data, and we assumed that all D&D Beyond character builds were tests, it would remain significant that 3 out of 5 of the tens of Millions of such builds didn't bother with Feats still.
Well, we know from the video recently that the skill feats got axed because some of them were soundly rejected, and they felt it would be unsatisfying to have half the skills have a feat, so they decided to rethink how to let people specialize in a skill via feats, which lead to Practiced Expert.As a demonstrative excercise, count how many new Feats have been published since the PHB (18: 15 racial Feats in XGtE, 2 in Eberron and one Deep Gnome Feat in the Elemental Evil Guide from 2015), and divide it by the number of books with player crunch (10). Big contrast.
Or, look at the percentage of Feats from past UA articles made it into a book (out of 27 Racial Feats tested, only 15 made it into Xanathar's Guide, and all 17 Skill Feats were rejected, along with Greater Dragonmarks: can't recall any other major batch of Feats). It's kind of a meat grinder for Feats out there, probably because most are indifferent or hostile to them.
I just tried to make a character on D&D Beyond with the basic package. I chose a variant human to get a feat and it let me choose.........Grappler. That's it. My one choice. Grappler. No wonder people aren't picking feats.![]()
Well, we know from the video recently that the skill feats got axed because some of them were soundly rejected, and they felt it would be unsatisfying to have half the skills have a feat, so they decided to rethink how to let people specialize in a skill via feats, which lead to Practiced Expert.
So, I wouldn’t rush to conclude that fairly few feats make it through because of the general disinterest in them, necessarily.
The most people don't use Feats data also holds for people who have paid for all of the books, per D&D Beyond's own data they have released in the past. 3 out of 5 characters that are actively used and have access to every option still don't use Feats. Most Human characters made are not even Variant Humans!
Um, not really. A huge number(possibly most) of the users use the base program, which is why the leading subclasses were primarily what the base program offers. So you have huge number of their users who are UNABLE to use feats, which skews the results terribly.The most people don't use Feats data also holds for people who have paid for all of the books, per D&D Beyond's own data they have released in the past. 3 out of 5 characters that are actively used and have access to every option still don't use Feats. Most Human characters made are not even Variant Humans!
Um, not really. A huge number(possibly most) of the users use the base program, which is why the leading subclasses were primarily what the base program offers. So you have huge number of their users who are UNABLE to use feats, which skews the results terribly.
They've basically designed a system to skew the results in favor of their narrative.