DemoMonkey
Hero
Have you considered sports?
I keep meaning to try [Ironsworn] solo. But it's PbtA so I'm ambivalent.
Hmm. You might want to give Forbidden Lands a shot. It uses the engine from Mutant: Year Zero, but is fantasy-based and focused on exploring a region that's been unreachable until just recently because of Reasons. There's quite a bit of both hex-crawling, base-building, and dungeon exploration in it.Except I explicitly want those things I mentioned.
To expound since that was a bit terse: I want to run a dungeon fantasy game specifically. Not just a general fantasy campaign. But I am frustrated with 5e specifically and D&D broadly. That why my ask in the OP was for "D&D like" which may have thrown people.
To
I love the YZ engine and own Forbidden lands. it has been on my list to try for a while but I was artly worried it might be too married to its specific setting.Hmm. You might want to give Forbidden Lands a shot. It uses the engine from Mutant: Year Zero, but is fantasy-based and focused on exploring a region that's been unreachable until just recently because of Reasons. There's quite a bit of both hex-crawling, base-building, and dungeon exploration in it.
One thing it doesn't have is the explosive character growth of D&D. I think you'd be hard-pressed to find that outside of D&D and its variants (e.g. Pathfinder, 13th age).
The setting is, I think, pretty sparse and more of a "mood" (exploring a mostly uninhabited land and dealing with the perils there) than one having a bunch of specifics (specific cities, nations, and so on). I think the game (much like MYZ) has a built-in campaign, but I don't know how much into specifics that goes (since another player in my gaming group has expressed interest in running it).I love the YZ engine and own Forbidden lands. it has been on my list to try for a while but I was artly worried it might be too married to its specific setting.
I presume these are full of dungeon exploration?Give WFRP the Enemy Within or Ubersreik Adventures (I and II) a go and leave the endless combats a rest for a bit and immerse yourself in great characters and stories! Perfect antidote to D&D
![]()
The Enemy Within Campaign Journal (Spoilers)
So after discussing WFRP and it’s rules on a few other threads I thought I would post the campaign journal on how we get on. This will be from a DMs perspective and like all campaign journals will contain spoilers. However if you comment please don’t reveal stuff from the campaign that my...www.enworld.org
Nah, but it’s still good. Plus what’s a dungeon when it comes down to it, but a series of choices.I presume these are full of dungeon exploration?
My online group is about to dive into Forbidden Lands. Session zero is on thurs. I'll report back on how it goes.Hmm. You might want to give Forbidden Lands a shot. It uses the engine from Mutant: Year Zero, but is fantasy-based and focused on exploring a region that's been unreachable until just recently because of Reasons. There's quite a bit of both hex-crawling, base-building, and dungeon exploration in it.
One thing it doesn't have is the explosive character growth of D&D. I think you'd be hard-pressed to find that outside of D&D and its variants (e.g. Pathfinder, 13th age).
Well, I am done with D&D and occasionally run Castles and Crusades instead. It's certainly "D&D like" since it's part of the Old School Revival (OSR) but you might consider that a version of D&D (since it really is). Otherwise, I would recommend Savage Worlds. It easily works for a fantasy game and even has some excellent settings like Hellfrost, Shaintar and Lankhmar available.EDIT because it seems to be getting lost: I am talking about wanting to do the whole dungeon fantasy thing, but not with any version of D&D.
More specifically, what do you run when you are done with D&D specifically, but still want something "D&D like" -- dungeons, monsters, traps, treasure, etc...?
EDIT because it seems to be getting lost: I am talking about wanting to do the whole dungeon fantasy thing, but not with any version of D&D.
More specifically, what do you run when you are done with D&D specifically, but still want something "D&D like" -- dungeons, monsters, traps, treasure, etc...?