Time. No TTRPG has lasted longer then d&d and it did it by changing every few yearsWhat exactly is going to cause this loss of money?
Time. No TTRPG has lasted longer then d&d and it did it by changing every few yearsWhat exactly is going to cause this loss of money?
10 doesnt seem like a few, and the changes dont seem many.Time. No TTRPG has lasted longer then d&d and it did it by changing every few years
It depends on the edition. 4e probably had the most changes. I don't know which edition had the fewest changes.10 doesnt seem like a few, and the changes dont seem many.![]()
I haven't bought a physical book from WotC since Xanathar's and I own almost every WotC published book and adventure. I think a LOT more folks have gone digital than folks realize. I just pre-ordered Bigby's on DDB for 25 bucks.I will respectfully say I do not believe any of that to be true at this time
yes, they got a lucky break, but they also had the right edition for it. I am not at all sure 4e would have gotten here given the same circumstancesThey got to 10 by having an incredibly anemic release schedule that padded out the life cycle paired with an explosion of free advertising via Actual Play series, Stranger Things and an unprecedented global event that itself paired with emergent technology to revitalize tabletop gaming.
It wasn't a masterful move that couldn't fail, it was a lottery winner.
True. The size of the team was slashed and expectations bottomed out. Cant say they didnt learn anything from prior editions though. This system is very casual friendly and popular enough to maintain forward in a new digital era.They got to 10 by having an incredibly anemic release schedule that padded out the life cycle paired with an explosion of free advertising via Actual Play series, Stranger Things and an unprecedented global event that itself paired with emergent technology to revitalize tabletop gaming.
It wasn't a masterful move that couldn't fail, it was a lottery winner.
Is d&d 5e showing any signs that they are going to start loosing money any time soon?except if they are losing money it would make more sense to scrap and start over.
I would say splat book churn is what stopped all of those editions from being profitable. All of those edition had a business model of trying to sell lots of book to every player. It works for a while, but with each new splat book they sell, they sell fewer copies and make less money. Eventually sales are low enough they need to scrap the whole thing and start over with a new edition. WotC finally realized that that is not a sustainable business model.lack of interest... the same thing that happens after every edition peters out.
what stopped 2e, 3e,3.5, 4e and now the 2014 version of 5e from being as profitable?
okay and that changes what?I haven't bought a physical book
I see no reason that ANY edition would not have done the same.yes, they got a lucky break, but they also had the right edition for it. I am not at all sure 4e would have gotten here given the same circumstances