Sigdel
First Post
Right now, as a player and a DM, I am torn between two different choices. Do I stick with the group that I am in now? Which over time has become less and less frequent in the times we actually get to play. Or do I join up with this group of all new people, expanding my experience by playing with new people?
The group I am in now is made up of five closely knit friends, but due to timing conflicts, we get to play once a month. If we are lucky. We have talked time and time again about changing the day that we play on (Sunday), but its been just that, talk. The five of us have gamed together for around about four years, and it's grown kind of repetitive. We have one guy who knows a lot about FR but little or no about anything else. Another guy who doesn't care...about anything! Another guy who is so used to being DM in another game that he doesn't know how to be a player. My brother who doesn't know enough about the game to DM it full time. And myself, who is the default DM. I don't have the right POV to discuss my flaws as a gamer, but I am absolutely sure I have them. I like playing with these guys, but it's grown stale. Plus It seems like D&D is just an excuse to get together and socialize during gameplay. On top of all this, my turn to DM is coming up in a couple of weeks (I plan on running the incursion campaign). I don't want to devote a lot of time in to the Incursion when we are only going to get to play once a month. And what makes it worse, they seem excited about the game. But they still don't know it's the Incursion.
This new group is full of people I don't know. In a home brew world filled with its own rules. DMed by a guy I only talked to through e-mail. They too want to play on Sundays. So to play in one, I would have to give up the other. I don't want to make a mistake and find out I cant go back on it.
Do I stick with what I know, but fall in to the same routine? Or do I go with the new unknown and risk getting in to a game I don't like with people I may or may not like?
The group I am in now is made up of five closely knit friends, but due to timing conflicts, we get to play once a month. If we are lucky. We have talked time and time again about changing the day that we play on (Sunday), but its been just that, talk. The five of us have gamed together for around about four years, and it's grown kind of repetitive. We have one guy who knows a lot about FR but little or no about anything else. Another guy who doesn't care...about anything! Another guy who is so used to being DM in another game that he doesn't know how to be a player. My brother who doesn't know enough about the game to DM it full time. And myself, who is the default DM. I don't have the right POV to discuss my flaws as a gamer, but I am absolutely sure I have them. I like playing with these guys, but it's grown stale. Plus It seems like D&D is just an excuse to get together and socialize during gameplay. On top of all this, my turn to DM is coming up in a couple of weeks (I plan on running the incursion campaign). I don't want to devote a lot of time in to the Incursion when we are only going to get to play once a month. And what makes it worse, they seem excited about the game. But they still don't know it's the Incursion.
This new group is full of people I don't know. In a home brew world filled with its own rules. DMed by a guy I only talked to through e-mail. They too want to play on Sundays. So to play in one, I would have to give up the other. I don't want to make a mistake and find out I cant go back on it.
Do I stick with what I know, but fall in to the same routine? Or do I go with the new unknown and risk getting in to a game I don't like with people I may or may not like?